Item Enhancements: Difference between revisions

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* Be aware, adding an elemental enchantment <span class="UNDERSCORE"><span class="ITALIC">will overwrite</span></span> any other general bonus damage an item has (such as extra piercing damage), with the exception of bonus damage versus a specific creature type or alignment. On the other hand, titanium and silver enhancements will overwrite any damage bonus versus a specific creature type or alignment, but will not overwrite general bonus damage.
* Be aware, adding an elemental enchantment will overwrite any other general bonus damage an item has (such as extra piercing damage), with the exception of bonus damage versus a specific creature type or alignment. On the other hand, titanium and silver enhancements will overwrite any damage bonus versus a specific creature type or alignment, but will not overwrite general bonus damage.
* For example, if you apply a Fire III rod (elemental enchantment) to a platinum-tipped falcon-fletched mahogany arrow, the 1d6 fire damage from the rod will overwrite (take the place of) the bonus 1d6 piercing damage from the falcon-fletching. However, the 2d6 piercing damage versus Magical Beasts will remain intact, unless you also applied a silver or titanium enhancement to the arrow.
* For example, if you apply a Fire III rod (elemental enchantment) to a platinum-tipped falcon-fletched mahogany arrow, the 1d6 fire damage from the rod will overwrite (take the place of) the bonus 1d6 piercing damage from the falcon-fletching. However, the 2d6 piercing damage versus Magical Beasts will remain intact, unless you also applied a silver or titanium enhancement to the arrow.
* Because a crafted arrow's bonus damage type (negative, piercing, slashing, or bludgeoning) is the same for both the general bonus and the damage versus a specific creature type, the bonus damage does not stack. For example, an iron-tipped sitrge-fletched mahogany arrow gets 1d6 negative damage as a general bonus, and 2d6 negative damage as a bonus versus constructs, but that 1d6 general bonus and 2d6 bonus versus constructs <span class="ITALIC">do not</span> stack since they are both typed as negative energy. In other words, when facing constructs the arrow applies 2d6 negative energy damage, not 3d6.
* Because a crafted arrow's bonus damage type (negative, piercing, slashing, or bludgeoning) is the same for both the general bonus and the damage versus a specific creature type, the bonus damage does not stack. For example, an iron-tipped sitrge-fletched mahogany arrow gets 1d6 negative damage as a general bonus, and 2d6 negative damage as a bonus versus constructs, but that 1d6 general bonus and 2d6 bonus versus constructs <span class="ITALIC">do not</span> stack since they are both typed as negative energy. In other words, when facing constructs the arrow applies 2d6 negative energy damage, not 3d6.