Knockdown

Revision as of 16:49, 30 April 2026 by Orth (talk | contribs) (layonara wiki-sync: feat KnockDown @ nwn-haks 99d84bcc)

(See auto-generated stat block below.)


Name Knockdown
Category 22
Uses per Day Unlimited / passive
All Classes Can Use Yes
Gain Multiple Times No
Effects Stack No
Hostile Yes
Uses Action Queue Yes
Script Constant FEAT_KNOCKDOWN
Icon ife_knockdow ife_knockdow
Description Type of Feat: General
Prerequisite: None.
Required for: Improved Knockdown.
Specifics: A character with this feat can attempt to knock his melee opponents to the ground. The character makes an attack roll at -4, and if successful the defender makes an opposed Discipline check against the character's attack roll. If the character wins, the defender is knocked to a prone position.
Use: Selected. Prone characters cannot attack. Characters receive a +4 bonus to attack prone opponents in melee, but a -4 penalty to attack them with a ranged weapon. A character can only make a Knockdown attempt on opponents that are one size category larger than himself, or smaller. The opponent gets a +4 bonus on his opposed check for every size category he is larger than the attacker, or a -4 penalty for every size category he is smaller. Monks receives this feat for free at level 6.

Identical to stock NWN:EE.

Auto-generated from nwn-haks (`config/2da/spells.2da`, `feat.2da`, `layonara.tlk`). Do not edit between the AUTOSYNC markers; edits will be overwritten on the next sync.