Difference between revisions of "Changelog 4-02"
Jump to navigation
Jump to search
m |
m |
||
Line 14: | Line 14: | ||
* Fix <code>=c setlang</code> to be persistent over resets | * Fix <code>=c setlang</code> to be persistent over resets | ||
* Lower wind and shadow opacity to help with some high laggy areas (Port Hempstead Fields, Castle Mask Outskirts, Prantz - Haft Lake District) | * Lower wind and shadow opacity to help with some high laggy areas (Port Hempstead Fields, Castle Mask Outskirts, Prantz - Haft Lake District) | ||
+ | * Fix Precataclysmic Ettercap animations | ||
[[Category:Changelog]] | [[Category:Changelog]] |
Latest revision as of 12:04, 17 May 2019
May 16, 2019
- Fixed some typos
- Removed/added map pins
- Fix Storm of Vengeance to do Electrical and Acid not just Acid
- Fix polymorph not merging all equipped items
- Fix an issue where some stackable items were no longer able to be stacked
- Fix some AoE spells to use our heartbeat instead of the engine heartbeat
- Change death effects to impact base scores, no more skin.
- Death effects now expire without the need to rest
- Fix an issue with the text colour codes not being parsed at times
- Add speaking in a language in party chat with
=p
- Language translation now shows up in chat window if you can understand, PCs who pass a lore check will understand what language it is but not the translation.
- Fix
=c setlang
to be persistent over resets - Lower wind and shadow opacity to help with some high laggy areas (Port Hempstead Fields, Castle Mask Outskirts, Prantz - Haft Lake District)
- Fix Precataclysmic Ettercap animations