Difference between revisions of "Clerical Domains - Trickery"

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<span class="BOLD">Trickery Domain</span><br />
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[[Clerics]] who take the Trickery domain gain bonuses to [[Rogue]]-like skills and gain access to various [[invisibility]] spells.
Clerics who take the Trickery domain gain bonuses to Rogue-like skills and gain access to various invisibility spells.
 
  
* Domain Special Abilities: Divine Trickery - Bonus to skill checks equal to 1 per 2 levels for the following skills. This effect lasts for 5 turns + the cleric's Charisma modifier.
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* Domain Special [[Abilities]]: Divine Trickery - Bonus to skill checks equal to 1 per 2 levels for the following skills. This effect lasts for 5 turns + the [[cleric]]'s [[Charisma]] modifier.
 
** Hide
 
** Hide
 
** Persuade
 
** Persuade
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** Open Lock
 
** Open Lock
 
** Pick Pocket
 
** Pick Pocket
* Bonus Spells
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* [[Bonus Spells]]
 
** Level 2 Invisibility
 
** Level 2 Invisibility
** Level 3 Invisibility Sphere
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** Level 3 [[Invisibility Sphere]]
** Level 5 Improved Invisibility
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** Level 5 [[Improved Invisibility]]

Latest revision as of 17:25, 11 March 2019

Clerics who take the Trickery domain gain bonuses to Rogue-like skills and gain access to various invisibility spells.