(See auto-generated stat block below.)
| Name
|
Blindness/Deafness
|
| School
|
Enchantment
|
| Innate Level
|
2
|
| Class Progression
|
Bard 2, Cleric 3, Wizard / Sorcerer 2, Innate 2
|
| Components
|
Verbal
|
| Range
|
Medium (20m)
|
| Valid Targets
|
Creature, Items, Placeable
|
| Conjuration Time
|
1.5s
|
| Casting Time
|
1s
|
| Hostile
|
Yes
|
| Uses Concentration
|
Yes
|
| Spontaneously Cast
|
No
|
| Allowed Metamagic
|
Extend, Quicken, Silent
|
| Spell Type
|
Spell
|
| Impact Script
|
NW_S0_BlindDeaf
|
| Icon
|
is_BlindDeaf
|
| Description
|
Caster Level(s): Bard 2, Cleric 3, Wizard / Sorcerer 2 Innate Level: 2 School: Enchantment Descriptor(s): Component(s): Verbal Range: Medium Area of Effect / Target: Single Duration: 1 Round / Level Additional Counter Spells: Remove Blindness/Deafness Save: Fortitude Negates Spell Resistance: Yes
The target creature is struck blind and deaf.
|
Identical to stock NWN:EE.
Auto-generated from nwn-haks (`config/2da/spells.2da`, `feat.2da`, `layonara.tlk`). Do not edit between the AUTOSYNC markers; edits will be overwritten on the next sync.