Branderback: Temples

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A "temple" to Branderback is a fluid concept. Worship of the God of Thieves is done through action not words; nonetheless, there are places set aside in most houses for meditation on deeds past and future. It is thought that being in a place made holy to Branderback aids thinking, makes possible scenarios more clear, and facilitates better contingency planning.

While some gods prefer tribute, Branderback does not expect his followers to give up lucre willingly. Common knowledge says that one should have coin in one's pocket when one is near an altar of the Wary Shadow though, and it's not unusual for some of that coin to be missing when one leaves.

An altar to the Wary Shadow is anything that works. Most often a low wooden table with a very fine cloth covering is used. Ink and paper are available on the table for those who wish to plan a heist or pen a forgery.

Ivory House

The safe house and temple to Branderback for the Ivory Hounds is located around and below the sewers of Prantz. One entrance to the sewers is known in the east district of the city. From there, it takes either previous knowledge or exceptionally good eyes to spot the way to the house. This is not the warehouse but rather the local gathering place for the Ivory Hounds around Prantz. The warehouse is said to be underground somewhere on Dregar but no location has been nailed down. There are rumors of other ways in and out but none has been reported as fact.

The house itself is in the words of one who saw it and has since turned away from her larcenous past, "...morn' like a warren er a maze, like ye cain't git ta one place from 'nother without gittin' lost; doors that go nowheres an' rooms that dead end. It's nuff ta drive anyone crazy. Only thems that live there, know it well. An' even then, they even got ways ta change things round sos ya gotta relearn the paths!"

This fits with what is known from a Prantz guard heard complaining to his fellows. The house is designed to confound the uninitiated. There are no helpful markings anywhere and the scope of the house is vast. Those that know their way around memorize it, and there seems to exist a method of manipulating the interior construction'much like changing a lock on a grander scale.

Mama's House

Mama's house is Mama's house. Mama Kovastola lives in a roomy farmhouse with a wrap-around porch on a plot just outside the city proper. The house has remained as it was built, but the basement and cellar have been expanded and contain a printing room and offices as well as a small dorm and several storage rooms. Casual perusal indicates that the house is relatively unguarded, but there are layers of wards placed by Reginald each with its own password that is changed regularly. It would take a spellweaver of great power or greater luck to disarm all the magical traps protecting that house.