(See auto-generated stat block below.)



Name Dragon Breath
School Evocation
Innate Level 9
Class Progression Innate 9
Components Somatic
Range Touch (2.25m)
Valid Targets Creature, Area / Ground, Items, Door, Placeable
Area of Effect Cone, 10m long
Targeting Flags Harms Enemies, Harms Allies, Origin on Self
Conjuration Time 0.5s
Casting Time 2s
Hostile Yes
Uses Concentration No
Spontaneously Cast No
Allowed Metamagic Empower, Extend, Maximize, Quicken, Silent, Still
Spell Type Creature Power
Triggering Feat Dragon Breath
Impact Script x2_S2_discbreath
Icon ir_GenBreath ir_GenBreath
Description Difficulty Class: Depends on the creature's Hit Dice. The DC for Dragon's Breath can be as low as 13 and as high as 41, depending on the type of breath weapon and the dragon's HD.
Duration, where applicable: 1d6 rounds + 1 round per 3 HD, starting at 6 HD.
Damage, where applicable: Damage from Dragon's Breath varies wildly depending on the type of breath weapon being used.

Breath weapons can only be used once per 1d4 rounds. The effect appears just in front of the creature and spreads out over a 15-ft radius from the point of impact. The following types of Dragon's Breath are available in the game:

Direct Damage
Acid: DC 13 - 36, Damage 2d4 - 24d4.
Lightning: DC 14 - 37, Damage 2d8 - 24d8.
Chlorine Gas: DC 13 - 37, Damage 2d6 - 24d6.
Fire: DC 15 - 40, Damage 2d10 - 24d10.
Cold: DC 12 - 36, Damage 2d6 - 24d6.
Weaken: DC 16 - 41, Damage 1 Strength Damage + 1 per 3 HD above 6.

Duration:
Sleep: DC 14 - 37.
Fear: DC 14 - 37.
Slow: DC 13 - 37.
Paralysis: DC 14 - 39.

Identical to stock NWN:EE.

Auto-generated from nwn-haks (`config/2da/spells.2da`, `feat.2da`, `layonara.tlk`). Do not edit between the AUTOSYNC markers; edits will be overwritten on the next sync.