Favored Enemy: Humans
(See auto-generated stat block below.)
| Name | Favored Enemy: Humans |
|---|---|
| Uses per Day | Unlimited / passive |
| All Classes Can Use | No |
| Gain Multiple Times | No |
| Effects Stack | No |
| Uses Action Queue | Yes |
| Master Feat | Favored Enemy |
| Script Constant | FEAT_FAVORED_ENEMY_HUMAN
|
| Icon | ife_racehate
|
| Description | Type of Feat: Class Prerequisite: Ranger or Harper level 1. Specifics: The character gains a +1 bonus to any damage delivered to their favored enemy. They also receive a +1 bonus on Listen, Spot, and Taunt checks against the favored enemy. These bonuses improve by +1 for every 5 levels that the ranger gains, but they do not improve for the harper. Use: Automatic. The ranger may choose additional favored enemies every 5 levels. A harper chooses one more at level 4. |
Identical to stock NWN:EE.
Auto-generated from nwn-haks (`config/2da/spells.2da`, `feat.2da`, `layonara.tlk`). Do not edit between the AUTOSYNC markers; edits will be overwritten on the next sync.