Protection from Evil
(See auto-generated stat block below.)
| Field | Layonara | Stock NWN:EE |
|---|---|---|
| Name | Protection from Evil | Protection from Evil |
| School | Abjuration | Abjuration |
| Innate Level | 1 | 1 |
| Class Progression | Innate 1 | Innate 1 |
| Components | Verbal, Somatic | Verbal, Somatic |
| Range | Touch (2.25m) | Touch (2.25m) |
| Valid Targets | Self, Creature, Items, Placeable | Self, Creature, Items, Placeable |
| Conjuration Time | 1.5s | 1.5s |
| Casting Time | 1s | 1s |
| Hostile | No | No |
| Uses Concentration | Yes | Yes |
| Spontaneously Cast | No | No |
| Allowed Metamagic | Extend, Quicken, Silent, Still | Extend, Quicken, Silent, Still |
| Spell Type | Spell | Spell |
| Master Spell | Protection from Alignment | Protection from Alignment |
| Impact Script | NW_S0_PrEvil
|
NW_S0_PrEvil
|
| Icon | is_PrEvil
|
is_PrEvil
|
| Description | Caster Level(s): Bard 1, Cleric 1, Paladin 1, Wizard / Sorcerer 1 Innate Level: 1 School: Abjuration Descriptor(s): Component(s): Verbal, Somatic, Material Range: Touch Area of Effect / Target: Single Duration: 1 Turn / Level Additional Counter Spells: Save: Harmless Spell Resistance: No Material Component: Powdered Silver When this spell is cast, the caster chooses a target to be protected from either good or evil. The target receives a +2 deflection bonus to Armor Class, +2 to all saving throws, an additional +3 to mind saves, and immunity to any fear effects (except for Weird) to creatures of appropriate alignment. |
Differs from stock NWN:EE in 1 field. Highlighted rows show changes; added and removed words are marked inline within differing cells.
Auto-generated from nwn-haks (`config/2da/spells.2da`, `feat.2da`, `layonara.tlk`). Do not edit between the AUTOSYNC markers; edits will be overwritten on the next sync.