Elemental Swarm: Difference between revisions

5,369 bytes added ,  Thursday at 16:45
layonara wiki-sync: spell Elemental_Swarm @ nwn-haks 99d84bcc
(Imported from text file)
 
(layonara wiki-sync: spell Elemental_Swarm @ nwn-haks 99d84bcc)
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{{NWN:Spell
{{NWN:Spell
|name=Elemental Swarm
|name=Elemental Swarm
|desc=* Caster Level(s): Druid 9
|desc=
* Innate Level: 9
''(See auto-generated stat block below.)''
* School: Conjuration
* Descriptor(s): Air, Earth, Fire, Water
* Component(s): Verbal, Somatic
* Range: Medium
* Area of Effect / Target: Point
* Duration: 4 Turns
* Additional Counter Spells: Dismissal
* Save: None
* Spell Resistance: None<br /><br />The caster summons an Elder Air elemental to act as a loyal servant until it dies or until the spell expires. If the air elemental dies before the spell ends, an Elder Water elemental is automatically summoned to replace it. This process continues with an Elder Earth and Elder Fire elemental until the spell expires. After the Elder Fire elemental, no more are summoned.
|icon=is_eleswarm.png}}
|icon=is_eleswarm.png}}
<!-- BEGIN-AUTOSYNC v1 -->
{| class="wikitable" style="width:100%;"
|-
! style="width:14em;" | Field !! Layonara !! Stock NWN:EE
|-
! style="text-align:left; width:14em;" | Name
| style="width:42%;" | Elemental Swarm
| style="width:42%;" | Elemental Swarm
|-
! style="text-align:left; width:14em;" | School
| style="width:42%;" | Conjuration
| style="width:42%;" | Conjuration
|-
! style="text-align:left; width:14em;" | Innate Level
| style="width:42%;" | 9
| style="width:42%;" | 9
|-
! style="text-align:left; width:14em;" | Class Progression
| style="width:42%;" | Druid 9, Innate 9
| style="width:42%;" | Druid 9, Innate 9
|-
! style="text-align:left; width:14em;" | Components
| style="width:42%;" | Verbal, Somatic
| style="width:42%;" | Verbal, Somatic
|-
! style="text-align:left; width:14em;" | Range
| style="width:42%;" | Medium (20m)
| style="width:42%;" | Medium (20m)
|-
! style="text-align:left; width:14em;" | Valid Targets
| style="width:42%;" | Self, Items
| style="width:42%;" | Self, Items
|-
! style="text-align:left; width:14em;" | Conjuration Time
| style="width:42%;" | 1.5s
| style="width:42%;" | 1.5s
|-
! style="text-align:left; width:14em;" | Casting Time
| style="width:42%;" | 1s
| style="width:42%;" | 1s
|-
! style="text-align:left; width:14em;" | Hostile
| style="width:42%;" | No
| style="width:42%;" | No
|-
! style="text-align:left; width:14em;" | Uses Concentration
| style="width:42%;" | Yes
| style="width:42%;" | Yes
|-
! style="text-align:left; width:14em;" | Spontaneously Cast
| style="width:42%;" | No
| style="width:42%;" | No
|-
! style="text-align:left; width:14em;" | Allowed Metamagic
| style="width:42%;" | Extend, Quicken, Silent, Still
| style="width:42%;" | Extend, Quicken, Silent, Still
|-
! style="text-align:left; width:14em;" | Spell Type
| style="width:42%;" | Spell
| style="width:42%;" | Spell
|-
! style="text-align:left; width:14em;" | Impact Script
| style="width:42%;" | <code>NW_S0_EleSwarm</code>
| style="width:42%;" | <code>NW_S0_EleSwarm</code>
|-
! style="text-align:left; width:14em;" | Icon
| style="width:42%;" | [[File:is_eleswarm.png|frameless|64px|border|alt=is_EleSwarm]] <code>is_EleSwarm</code>
| style="width:42%;" | [[File:is_eleswarm.png|frameless|64px|border|alt=is_EleSwarm]] <code>is_EleSwarm</code>
|- style="background:#fffacd;"
! style="text-align:left; width:14em;" | Description
| style="width:42%;" | Caster Level(s): Druid 9<br>Innate Level: 9<br>School: Conjuration<br>Descriptor(s): Air, Earth, Fire, Water<br>Component(s): Verbal, Somatic<br>Range: Medium<br>Area of Effect / Target: Point<br>Duration: <ins style="background:#c6efce; text-decoration:none; padding:0 2px;">4</ins> <ins style="background:#c6efce; text-decoration:none; padding:0 2px;">Turns</ins><br>Additional Counter Spells: Dismissal <br>Save: None<br>Spell Resistance: None<br><br>The caster summons <ins style="background:#c6efce; text-decoration:none; padding:0 2px;">an</ins> <ins style="background:#c6efce; text-decoration:none; padding:0 2px;">Elder</ins> <ins style="background:#c6efce; text-decoration:none; padding:0 2px;">Air</ins> elemental to act as a loyal servant until it dies or until the spell expires. If the air elemental dies before the spell ends, <ins style="background:#c6efce; text-decoration:none; padding:0 2px;">an</ins> <ins style="background:#c6efce; text-decoration:none; padding:0 2px;">Elder</ins> <ins style="background:#c6efce; text-decoration:none; padding:0 2px;">Water</ins> elemental is automatically summoned to replace it. This process continues with an <ins style="background:#c6efce; text-decoration:none; padding:0 2px;">Elder Earth</ins> and <ins style="background:#c6efce; text-decoration:none; padding:0 2px;">Elder Fire</ins> elemental until the spell expires. After the <ins style="background:#c6efce; text-decoration:none; padding:0 2px;">Elder Fire</ins> elemental, no more are summoned.
| style="width:42%;" | Caster Level(s): Druid 9<br>Innate Level: 9<br>School: Conjuration<br>Descriptor(s): Air, Earth, Fire, Water<br>Component(s): Verbal, Somatic<br>Range: Medium<br>Area of Effect / Target: Point<br>Duration: <del style="background:#ffc7ce; text-decoration:line-through; padding:0 2px;">24</del> <del style="background:#ffc7ce; text-decoration:line-through; padding:0 2px;">Hours</del><br>Additional Counter Spells: Dismissal<br>Save: None<br>Spell Resistance: None<br><br>The caster summons <del style="background:#ffc7ce; text-decoration:line-through; padding:0 2px;">a</del> <del style="background:#ffc7ce; text-decoration:line-through; padding:0 2px;">21</del> <del style="background:#ffc7ce; text-decoration:line-through; padding:0 2px;">HD air</del> elemental to act as a loyal servant until it dies or until the spell expires. If the air elemental dies before the spell ends, <del style="background:#ffc7ce; text-decoration:line-through; padding:0 2px;">a</del> <del style="background:#ffc7ce; text-decoration:line-through; padding:0 2px;">21</del> <del style="background:#ffc7ce; text-decoration:line-through; padding:0 2px;">HD water</del> elemental is automatically summoned to replace it. This process continues with an <del style="background:#ffc7ce; text-decoration:line-through; padding:0 2px;">earth</del> and <del style="background:#ffc7ce; text-decoration:line-through; padding:0 2px;">fire</del> elemental until the spell expires. After the <del style="background:#ffc7ce; text-decoration:line-through; padding:0 2px;">fire</del> elemental, no more are summoned.
|}
<small>''Differs from stock NWN:EE in 1 field. Highlighted rows show changes; <ins style="background:#c6efce;">added</ins> and <del style="background:#ffc7ce;">removed</del> words are marked inline within differing cells.''</small>
<small>''Auto-generated from [https://github.com/Layonara/nwn-haks nwn-haks] (`config/2da/spells.2da`, `feat.2da`, `layonara.tlk`). Do not edit between the AUTOSYNC markers; edits will be overwritten on the next sync.''</small>
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[[Category:Layonara On NWN]]
[[Category:Layonara On NWN]]
[[Category:NWN Spells]][[Category:NWN Conjuration Spells]][[Category:NWN Druid Spells]]
[[Category:NWN Spells]][[Category:NWN Conjuration Spells]][[Category:NWN Druid Spells]]