Greater Magic Weapon: Difference between revisions

layonara wiki-sync: spell Greater_Magic_Weapon @ nwn-haks 99d84bcc
(Imported from text file)
 
(layonara wiki-sync: spell Greater_Magic_Weapon @ nwn-haks 99d84bcc)
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{{NWN:Spell
{{NWN:Spell
|name=Greater Magic Weapon
|name=Greater Magic Weapon
|desc=* Caster Level(s): Bard 3, Cleric 4, Paladin 3, Wizard / Sorcerer 3
|desc=
* Innate Level: 3
''(See auto-generated stat block below.)''
* School: Transmutation
* Descriptor(s): Weapon Enchantment
* Component(s): Verbal, Somatic, Material
* Range: Short
* Area of Effect / Target: Creature, Weapon or Gloves
* Duration: 1 Turn / Level
* Additional Counter Spells:
* Save: None
* Spell Resistance: No
* Material Component: Powdered Carbon<br /><br />You empower the touched weapon with a +1 enhancement bonus per 5 caster levels (maximum of +5). The caster can either target a specific weapon or gloves in his inventory or a creature to enchant the weapon the creature is wielding or gloves if they are not wielding anything.  If a ranged weapon is targeted or the target creature is wielding a ranged weapon all equipped ammunition will have the enhancement.
|icon=is_x2grmgweap.png}}
|icon=is_x2grmgweap.png}}
<!-- BEGIN-AUTOSYNC v1 -->
{| class="wikitable" style="width:100%;"
|-
! style="width:14em;" | Field !! Layonara !! Stock NWN:EE
|-
! style="text-align:left; width:14em;" | Name
| style="width:42%;" | Greater Magic Weapon
| style="width:42%;" | Greater Magic Weapon
|-
! style="text-align:left; width:14em;" | School
| style="width:42%;" | Transmutation
| style="width:42%;" | Transmutation
|-
! style="text-align:left; width:14em;" | Innate Level
| style="width:42%;" | 3
| style="width:42%;" | 3
|-
! style="text-align:left; width:14em;" | Class Progression
| style="width:42%;" | Bard 3, Cleric 4, Paladin 3, Wizard / Sorcerer 3, Innate 3
| style="width:42%;" | Bard 3, Cleric 4, Paladin 3, Wizard / Sorcerer 3, Innate 3
|-
! style="text-align:left; width:14em;" | Components
| style="width:42%;" | Verbal, Somatic
| style="width:42%;" | Verbal, Somatic
|-
! style="text-align:left; width:14em;" | Range
| style="width:42%;" | Touch (2.25m)
| style="width:42%;" | Touch (2.25m)
|-
! style="text-align:left; width:14em;" | Valid Targets
| style="width:42%;" | Self, Creature, Items
| style="width:42%;" | Self, Creature, Items
|-
! style="text-align:left; width:14em;" | Conjuration Time
| style="width:42%;" | 1.5s
| style="width:42%;" | 1.5s
|-
! style="text-align:left; width:14em;" | Casting Time
| style="width:42%;" | 1s
| style="width:42%;" | 1s
|-
! style="text-align:left; width:14em;" | Hostile
| style="width:42%;" | No
| style="width:42%;" | No
|-
! style="text-align:left; width:14em;" | Uses Concentration
| style="width:42%;" | Yes
| style="width:42%;" | Yes
|-
! style="text-align:left; width:14em;" | Spontaneously Cast
| style="width:42%;" | No
| style="width:42%;" | No
|-
! style="text-align:left; width:14em;" | Allowed Metamagic
| style="width:42%;" | Extend, Quicken, Silent, Still
| style="width:42%;" | Extend, Quicken, Silent, Still
|-
! style="text-align:left; width:14em;" | Spell Type
| style="width:42%;" | Spell
| style="width:42%;" | Spell
|- style="background:#fffacd;"
! style="text-align:left; width:14em;" | Impact Script
| style="width:42%;" | <ins style="background:#c6efce; text-decoration:none; padding:0 2px;"><code>lay_gmw</code></ins>
| style="width:42%;" | <del style="background:#ffc7ce; text-decoration:line-through; padding:0 2px;"><code>X2_S0_GrMagWeap</code></del>
|-
! style="text-align:left; width:14em;" | Icon
| style="width:42%;" | [[File:is_x2grmgweap.png|frameless|64px|border|alt=is_X2GrMgWeap]] <code>is_X2GrMgWeap</code>
| style="width:42%;" | [[File:is_x2grmgweap.png|frameless|64px|border|alt=is_X2GrMgWeap]] <code>is_X2GrMgWeap</code>
|- style="background:#fffacd;"
! style="text-align:left; width:14em;" | Description
| style="width:42%;" | Caster Level(s): Bard 3, Cleric 4, Paladin 3, Wizard / Sorcerer 3<br>Innate Level: 3<br>School: Transmutation<br>Descriptor(s): Weapon Enchantment<br>Component(s): Verbal, <ins style="background:#c6efce; text-decoration:none; padding:0 2px;">Somatic, Material</ins><br>Range: Short<br>Area of Effect / Target: <ins style="background:#c6efce; text-decoration:none; padding:0 2px;">Creature,</ins> Weapon <ins style="background:#c6efce; text-decoration:none; padding:0 2px;">or Gloves</ins><br>Duration: 1 <ins style="background:#c6efce; text-decoration:none; padding:0 2px;">Turn</ins> / Level<br>Additional Counter Spells: <br>Save: None<br>Spell Resistance: No<br><ins style="background:#c6efce; text-decoration:none; padding:0 2px;">Material Component: Powdered Carbon</ins><br><br>You empower the touched weapon with a +1 enhancement bonus per <ins style="background:#c6efce; text-decoration:none; padding:0 2px;">5</ins> caster levels (maximum of +5). <ins style="background:#c6efce; text-decoration:none; padding:0 2px;">The caster</ins> can either target <ins style="background:#c6efce; text-decoration:none; padding:0 2px;">a specific weapon or gloves in his inventory or a creature to enchant</ins> the weapon <ins style="background:#c6efce; text-decoration:none; padding:0 2px;">the</ins> <ins style="background:#c6efce; text-decoration:none; padding:0 2px;">creature</ins> <ins style="background:#c6efce; text-decoration:none; padding:0 2px;">is</ins> <ins style="background:#c6efce; text-decoration:none; padding:0 2px;">wielding</ins> or <ins style="background:#c6efce; text-decoration:none; padding:0 2px;">gloves</ins> <ins style="background:#c6efce; text-decoration:none; padding:0 2px;">if</ins> <ins style="background:#c6efce; text-decoration:none; padding:0 2px;">they are not wielding anything.  If</ins> a <ins style="background:#c6efce; text-decoration:none; padding:0 2px;">ranged</ins> <ins style="background:#c6efce; text-decoration:none; padding:0 2px;">weapon is targeted or</ins> the <ins style="background:#c6efce; text-decoration:none; padding:0 2px;">target</ins> <ins style="background:#c6efce; text-decoration:none; padding:0 2px;">creature</ins> <ins style="background:#c6efce; text-decoration:none; padding:0 2px;">is</ins> <ins style="background:#c6efce; text-decoration:none; padding:0 2px;">wielding a ranged weapon all equipped ammunition will have the enhancement.</ins>
| style="width:42%;" | Caster Level(s): Bard 3, Cleric 4, Paladin 3, Wizard / Sorcerer 3<br>Innate Level: 3<br>School: Transmutation<br>Descriptor(s): Weapon Enchantment<br>Component(s): Verbal, <del style="background:#ffc7ce; text-decoration:line-through; padding:0 2px;">Somatic</del><br>Range: Short<br>Area of Effect / Target: <del style="background:#ffc7ce; text-decoration:line-through; padding:0 2px;">Creature or  Melee</del> Weapon<br>Duration: 1 <del style="background:#ffc7ce; text-decoration:line-through; padding:0 2px;">Hour</del> / Level<br>Additional Counter Spells:<br>Save: None<br>Spell Resistance: No<br><br>You empower the touched weapon with a +1 enhancement bonus per <del style="background:#ffc7ce; text-decoration:line-through; padding:0 2px;">3</del> caster levels (maximum of +5). <del style="background:#ffc7ce; text-decoration:line-through; padding:0 2px;">You</del> can either <del style="background:#ffc7ce; text-decoration:line-through; padding:0 2px;">directly</del> target the weapon <del style="background:#ffc7ce; text-decoration:line-through; padding:0 2px;">you</del> <del style="background:#ffc7ce; text-decoration:line-through; padding:0 2px;">want</del> <del style="background:#ffc7ce; text-decoration:line-through; padding:0 2px;">to</del> <del style="background:#ffc7ce; text-decoration:line-through; padding:0 2px;">cast this spell on,</del> or <del style="background:#ffc7ce; text-decoration:line-through; padding:0 2px;">you</del> <del style="background:#ffc7ce; text-decoration:line-through; padding:0 2px;">can</del> <del style="background:#ffc7ce; text-decoration:line-through; padding:0 2px;">target</del> a <del style="background:#ffc7ce; text-decoration:line-through; padding:0 2px;">creature,</del> <del style="background:#ffc7ce; text-decoration:line-through; padding:0 2px;">affecting</del> the <del style="background:#ffc7ce; text-decoration:line-through; padding:0 2px;">creature's</del> <del style="background:#ffc7ce; text-decoration:line-through; padding:0 2px;">main</del> <del style="background:#ffc7ce; text-decoration:line-through; padding:0 2px;">hand</del> <del style="background:#ffc7ce; text-decoration:line-through; padding:0 2px;">weapon.</del>
|}
<small>''Differs from stock NWN:EE in 2 fields. Highlighted rows show changes; <ins style="background:#c6efce;">added</ins> and <del style="background:#ffc7ce;">removed</del> words are marked inline within differing cells.''</small>
<small>''Auto-generated from [https://github.com/Layonara/nwn-haks nwn-haks] (`config/2da/spells.2da`, `feat.2da`, `layonara.tlk`). Do not edit between the AUTOSYNC markers; edits will be overwritten on the next sync.''</small>
<!-- END-AUTOSYNC -->
[[Category:Layonara On NWN]]
[[Category:Layonara On NWN]]
[[Category:NWN Spells]][[Category:NWN Transmutation Spells]][[Category:NWN Bard Spells]][[Category:NWN Cleric Spells]][[Category:NWN Paladin Spells]][[Category:NWN Wizard and Sorceror Spells]]
[[Category:NWN Spells]][[Category:NWN Transmutation Spells]][[Category:NWN Bard Spells]][[Category:NWN Cleric Spells]][[Category:NWN Paladin Spells]][[Category:NWN Wizard and Sorceror Spells]]