Clerical Domains - Plant: Difference between revisions

The LinkTitles extension automatically added links to existing pages (<a rel="nofollow" class="external free" href="https://github.com/bovender/LinkTitles">https://github.com/bovender/LinkTitles</a>).
(Imported from text file)
 
(The LinkTitles extension automatically added links to existing pages (<a rel="nofollow" class="external free" href="https://github.com/bovender/LinkTitles">https://github.com/bovender/LinkTitles</a>).)
Line 1: Line 1:
<span class="BOLD">Plant Domain</span>
<span class="BOLD">Plant Domain</span>


Clerics who take the Plant domain are able to repel and destroy vermin and have spells that call upon the power of nature to protect and destroy.
[[Clerics]] who take the Plant domain are able to repel and destroy [[vermin]] and have spells that call upon the power of nature to protect and destroy.


* Domain Special Abilities: Turn Vermin - Able to turn Vermin as if they were undead
* Domain Special [[Abilities]]: Turn Vermin - Able to turn Vermin as if they were [[undead]]
* Bonus Spells
* [[Bonus Spells]]
** Level 2 Barkskin
** Level 2 [[Barkskin]]
** Level 7 Creeping Doom
** Level 7 Creeping [[Doom]]
Anonymous user