Clerical Domains - War: Difference between revisions
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<span class="BOLD">War Domain</span><br /> | <span class="BOLD">War Domain</span><br /> | ||
Clerics who take the War domain can summon the power of their deity to become engines of destruction. They also gain access to spells that improve their battle prowess. | [[Clerics]] who take the War domain can summon the power of their deity to become engines of [[destruction]]. They also gain access to spells that improve their battle prowess. | ||
* Domain Special Abilities: Battle Master - The cleric gains a bonus of 1 + 1 per 5 levels to Dexterity, Constitution, Attack Rolls and Damage. As well, the cleric gains Damage Reduction twice this amount. The effect will last for 5 rounds + Charisma modifier. | * Domain Special [[Abilities]]: Battle Master - The [[cleric]] gains a bonus of 1 + 1 per 5 levels to [[Dexterity]], [[Constitution]], Attack Rolls and Damage. As well, the cleric gains [[Damage Reduction]] twice this amount. The effect will last for 5 rounds + [[Charisma]] modifier. | ||
* Bonus Spells | * [[Bonus Spells]] | ||
** Level 2 Cat's Grace | ** Level 2 [[Cat's Grace]] | ||
** Level 7 Aura of Vitality | ** Level 7 [[Aura of Vitality]] | ||