A Guide to Area of Effects spells: Difference between revisions

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First we need to define Area of Effect spells. Area of Effect spells are any spell that can affect more than one target at a time. Some examples are: [[lore/burning-hands|Burning Hands]], [[lore/color-spray|Color Spray]], [[lore/entangle|Entangle]], [[lore/sleep|Sleep]], [[lore/darkness|Darkness]], [[lore/stinking-cloud|Stinking Cloud]], [[lore/fireball|Fireball]], [[lore/lightning-bolt|Lightning Bolt]], [[lore/call-lightning|Call Lightning]], and [[lore/cloudkill|Cloudkill]]. All of these spells have set areas that they cover and all have a maximum range at which they can be cast.
First we need to define Area of Effect spells. Area of Effect spells are any spell that can affect more than one target at a time. Some examples are: [[Burning Hands]], [[Color Spray]], [[Entangle]], [[Sleep]], [[Darkness]], [[Stinking Cloud]], [[Fireball]], [[Lightning Bolt]], [[Call Lightning]], and [[Cloudkill]]. All of these spells have set areas that they cover and all have a maximum range at which they can be cast.




Area of Effect spells can be very useful in supporting a party during combat or in self preservation. However they can also cause problems for the party as well. Everyone knows that the [[Sleep]] spell puts enemies to sleep but it also causes corpses to sleep as well. These sleeping corpses also count against the spells maximum number of affected targets. [[Fireball]], [[lore/ice-storm|Ice Storm]], and [[Call Lightning]] are excellent choices for thinning out the number of attacking enemies but if targeted on an enemy they can cause problems for the party or be ineffective if or when the target moves. [[Darkness]] affects virtually everyone in the Area of Effect. If you are outside the area of effect you cannot see into it or through it and you cannot see out of the area of darkness.
Area of Effect spells can be very useful in supporting a party during combat or in self preservation. However they can also cause problems for the party as well. Everyone knows that the [[Sleep]] spell puts enemies to sleep but it also causes corpses to sleep as well. These sleeping corpses also count against the spells maximum number of affected targets. [[Fireball]], [[Ice Storm]], and [[Call Lightning]] are excellent choices for thinning out the number of attacking enemies but if targeted on an enemy they can cause problems for the party or be ineffective if or when the target moves. [[Darkness]] affects virtually everyone in the Area of Effect. If you are outside the area of effect you cannot see into it or through it and you cannot see out of the area of darkness.