Charmed: Difference between revisions

14 bytes removed ,  11 March 2019
m
Text replacement - "\[\[lore\/.*\|(.*)]]" to "$1"
(Imported from text file)
 
m (Text replacement - "\[\[lore\/.*\|(.*)]]" to "$1")
 
Line 6: Line 6:
* <span class="NOMARKUP">A</span> charmed character retains his original alignment and allegiances, generally with the exception that he now regards the charming creature as a dear friend and will give great weight to his suggestions and directions.
* <span class="NOMARKUP">A</span> charmed character retains his original alignment and allegiances, generally with the exception that he now regards the charming creature as a dear friend and will give great weight to his suggestions and directions.
* <span class="NOMARKUP">A</span> charmed character fights his former allies only if they threaten his new friend, and even then he uses the least lethal means at his disposal as long as these tactics show any possibility of success (just as he would in a fight between two actual friends).
* <span class="NOMARKUP">A</span> charmed character fights his former allies only if they threaten his new friend, and even then he uses the least lethal means at his disposal as long as these tactics show any possibility of success (just as he would in a fight between two actual friends).
* <span class="NOMARKUP">A</span> charmed character is entitled to an opposed [[lore/charisma|Charisma]] check against his master in order to resist instructions or commands that would make him do something he wouldn't normally do even for a close friend. If he succeeds, he decides not to go along with that order but remains charmed.
* <span class="NOMARKUP">A</span> charmed character is entitled to an opposed [[Charisma]] check against his master in order to resist instructions or commands that would make him do something he wouldn't normally do even for a close friend. If he succeeds, he decides not to go along with that order but remains charmed.
* <span class="NOMARKUP">A</span> charmed character never obeys a command that is obviously suicidal or grievously harmful to him/her.
* <span class="NOMARKUP">A</span> charmed character never obeys a command that is obviously suicidal or grievously harmful to him/her.
* If the charming creature commands his minion to do something that the influenced character would be violently opposed to, the subject may attempt a new saving throw to break free of the influence altogether.
* If the charming creature commands his minion to do something that the influenced character would be violently opposed to, the subject may attempt a new saving throw to break free of the influence altogether.
* <span class="NOMARKUP">A</span> charmed character who is openly attacked by the creature who charmed him or by that creature's apparent allies is automatically freed of the spell or effect.
* <span class="NOMARKUP">A</span> charmed character who is openly attacked by the creature who charmed him or by that creature's apparent allies is automatically freed of the spell or effect.