Charisma: Difference between revisions

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Charisma measures a character's force of personality, persuasiveness, ability to lead, and physical attractiveness. It represents actual personal [[strength]], not merely how one is perceived by others in a social setting. Charisma is most important for [[Paladins]], [[Sorcerers]], and Bards. It is also important for [[Clerics]], as it affects their ability to Turn [[Undead]] as well as some domain [[abilities]]; Unholy Champion of [[Corath]] and Unholy Champion of [[Pyrtechon]], as it improves their [[Saving Throws]], their ability to Turn Undead and their attack bonus to Smite Good; Champion of [[Toran]] and Champion of [[Vorax]], as it determines the strength of their ability to Lay on Hands and the duration of their Divine Wrath ability.
Charisma measures a character's force of personality, persuasiveness, ability to lead, and physical attractiveness. It represents actual personal [[strength]], not merely how one is perceived by others in a social setting. Charisma is most important for [[Paladins]], [[Sorcerers]], and Bards. It is also important for [[Clerics]], as it affects their ability to Turn [[Undead]] as well as some domain [[abilities]]; Unholy Champion of [[Corath]] and Unholy Champion of [[Pyrtechon]], as it improves their [[Saving Throws]], their ability to Turn Undead and their attack bonus to Smite Good; Champion of [[Toran]] and Champion of [[Vorax]], as it determines the strength of their ability to Lay on Hands and the duration of their Divine Wrath ability.


<span class="BOLD">Notes</span>:
Notes:


* Any creature capable of telling the difference between itself and things that are not itself has at least 1 point of Charisma.
* Any creature capable of telling the difference between itself and things that are not itself has at least 1 point of Charisma.
* Having a score of 0 means that the character is withdrawn into a catatonic, coma-like stupor, helpless.
* Having a score of 0 means that the character is withdrawn into a catatonic, coma-like stupor, helpless.
* Anything with no Charisma score is an object, not a creature. Having no Charisma automatically means they have no [[Wisdom]] and vice versa.
* Anything with no Charisma score is an object, not a creature. Having no Charisma automatically means they have no [[Wisdom]] and vice versa.