Trickery Domain, Divine Trickery
(See auto-generated stat block below.)
| Name | Trickery Domain, Divine Trickery |
|---|---|
| School | Conjuration |
| Innate Level | 1 |
| Class Progression | Innate 1 |
| Components | Verbal, Somatic |
| Range | Personal (0m) |
| Valid Targets | Self |
| Conjuration Time | 1.5s |
| Casting Time | 1s |
| Hostile | No |
| Uses Concentration | No |
| Spontaneously Cast | No |
| Allowed Metamagic | Extend, Maximize |
| Spell Type | Spell |
| Triggering Feat | Trickery Domain Powers |
| Impact Script | NW_S2_DivTrick
|
| Icon | is_GenDomain
|
| Description | Available to Clerics of the Trickery Domain. Bonus to Hide, Persuade, Search, Disable Trap, Move Silently, Open Lock, Pick Pockets, and Hide checks equal to the 1 per 2 levels. This effect lasts for 5 turns + the cleric's Charisma modifier. |
Identical to stock NWN:EE.
Auto-generated from nwn-haks (`config/2da/spells.2da`, `feat.2da`, `layonara.tlk`). Do not edit between the AUTOSYNC markers; edits will be overwritten on the next sync.