(See auto-generated stat block below.)
| Field |
Layonara |
Stock NWN:EE
|
| Name
|
Unholy Champion
|
Blackguard
|
| Plural
|
Unholy Champion
|
Blackguards
|
| Player Class
|
Yes
|
Yes
|
| Spell Caster
|
No
|
No
|
| Hit Die
|
d10
|
d10
|
| Skill Points / Level
|
2
|
2
|
| Primary Ability
|
CON
|
CON
|
| Recommended Ability Array
|
STR 12, DEX 16, CON 14, WIS 8, INT 14, CHA 12
|
STR 12, DEX 16, CON 14, WIS 8, INT 14, CHA 12
|
| Alignment Restriction
|
Forbidden: Lawful Good, Neutral Good (Good/Evil axis)
|
Forbidden: Lawful Good, Neutral Good (Good/Evil axis)
|
| Max Level
|
40
|
40
|
| Multiclass XP Penalty
|
No
|
No
|
| Arcane Spell Level Modifier
|
0
|
0
|
| Divine Spell Level Modifier
|
0
|
0
|
| Epic Class
|
Yes
|
Yes
|
| Attack Bonus Table
|
CLS_ATK_1
|
CLS_ATK_1
|
| Saving Throw Table
|
CLS_SAVTHR_FIGHT
|
CLS_SAVTHR_FIGHT
|
| Feats Table
|
CLS_FEAT_BLKGRD
|
CLS_FEAT_BLKGRD
|
| Bonus Feats Table
|
CLS_BFEAT_BLKGRD
|
CLS_BFEAT_BLKGRD
|
| Skills Table
|
CLS_SKILL_BLKGRD
|
CLS_SKILL_BLKGRD
|
| Prerequisite Table
|
CLS_PRES_BLKGRD
|
CLS_PRES_BLKGRD
|
| Script Constant
|
CLASS_TYPE_BLACKGUARD
|
CLASS_TYPE_BLACKGUARD
|
| Icon
|
IR_BLKGRD
|
IR_BLKGRD
|
| Description
|
(PRESTIGE CLASS) Unholy Champions epitomize evil. They are nothing short of a mortal fiend, a black knight with the foulest sort of reputation. Many refer to Unholy Champions as anti-paladins due to their completely evil nature. No one class makes the best Unholy Champion, all that is required is a willingness to serve the forces of the most evil of deities.
- Hit Die: d10. - Proficiencies: All simple and martial weapons, all types of armor, and shields. - Skill Points: 2 + Int Modifier.
REQUIREMENTS:
Alignment: Any evil. Base Attack Bonus: +6 Skills: Hide 5 ranks. Feats: Cleave.
ABILITIES:
Level 1: Use Poison - Automatic success when coating a weapon with poison. 2: Smite Good - Add Charisma modifier to attack roll. Dark Blessing - Add Charisma modifier to saving throws. Bull's Strength - As spell. 3: Turn Undead - Make undead flee. Create Undead - summons an undead ally. 4: Sneak Attack +1d6. 5: Summon Fiend - summons a fiendish ally. 6: Inflict Serious Wounds - As spell. 7: Contagion - As spell. Sneak Attack +2d6. 8: Inflict Critical Wounds - As spell. 10: Sneak Attack +3d6.
|
(PRESTIGE CLASS)
A Blackguard epitomizes evil. They are nothing short of a mortal fiend, a black knight with the foulest sort of reputation. Many refer to Blackguards as anti-paladins due to their completely evil nature. No one class makes the best Blackguard, all that is required is a willingness to serve the forces of darkness.
- Hit Die: d10. - Proficiencies: All simple and martial weapons, all types of armor, and shields. - Skill Points: 2 + Int Modifier.
REQUIREMENTS:
Alignment: Any evil. Base Attack Bonus: +6 Skills: Hide 5 ranks. Feats: Cleave.
ABILITIES:
Level 1: Use Poison - Automatic success when coating a weapon with poison. 2: Smite Good - Add Charisma modifier to attack roll. Dark Blessing - Add Charisma modifier to saving throws. Bull's Strength - As spell. 3: Turn Undead - Make undead flee. Create Undead - summons an undead ally. 4: Sneak Attack +1d6. 5: Summon Fiend - summons a fiendish ally. 6: Inflict Serious Wounds - As spell. 7: Contagion - As spell. Sneak Attack +2d6. 8: Inflict Critical Wounds - As spell. 10: Sneak Attack +3d6.
|
Differs from stock NWN:EE in 3 fields. Highlighted rows show changes; added and removed words are marked inline within differing cells.
Auto-generated from nwn-haks (`config/2da/spells.2da`, `feat.2da`, `layonara.tlk`). Do not edit between the AUTOSYNC markers; edits will be overwritten on the next sync.