Difference between revisions of "Clerical Domains - Animal"

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<span class="BOLD">Animal Domain</span><br />
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<span class="BOLD">[[Animal]] Domain</span><br />
Clerics who take the Animal domain are able to summon more powerful allies. They also gain the ability to automatically calm animals with <span class="FORCELINK">Mass Calming</span>.
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[[Clerics]] who take the Animal domain are able to summon more powerful allies. They also gain the ability to automatically calm animals with <span class="FORCELINK">[[Mass Calming]]</span>.
  
* Domain Special Abilities: Able to summon more powerful creatures using Summon Creature I through IX
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* Domain Special [[Abilities]]: Able to summon more powerful creatures using [[Summon Creature I]] through IX
* Bonus Spells
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* [[Bonus Spells]]
** Level 2 Cat's Grace
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** Level 2 [[Cat's Grace]]
** Level 3 True Seeing
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** Level 3 [[True Seeing]]
** Level 5 Polymorph Self
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** Level 5 [[Polymorph Self]]

Revision as of 21:29, 9 March 2019

Animal Domain
Clerics who take the Animal domain are able to summon more powerful allies. They also gain the ability to automatically calm animals with Mass Calming.