Campfire: Difference between revisions

The LinkTitles extension automatically added links to existing pages (<a rel="nofollow" class="external free" href="https://github.com/bovender/LinkTitles">https://github.com/bovender/LinkTitles</a>).
(Imported from text file)
 
(The LinkTitles extension automatically added links to existing pages (<a rel="nofollow" class="external free" href="https://github.com/bovender/LinkTitles">https://github.com/bovender/LinkTitles</a>).)
Line 1: Line 1:
<span class="DROPCAP">N</span>othing spells adventure quite like the ever-useful and often romantic campfire. Not only is it a source of light and heat, but it has been the catalyst for many a story and tall tale. All you need is a bit of tinder, some flint and steel, and you're in business.
<span class="DROPCAP">N</span>othing spells adventure quite like the ever-useful and often romantic campfire. Not only is it a source of [[light]] and heat, but it has been the catalyst for many a story and tall tale. All you need is a bit of tinder, some flint and steel, and you're in business.


<span class="UNDERSCORE"><span class="BOLD">Making a Campfire:</span></span>
<span class="UNDERSCORE"><span class="BOLD">Making a Campfire:</span></span>
Line 7: Line 7:
<span class="UNDERSCORE"><span class="BOLD">Uses of a Campfire:</span></span>
<span class="UNDERSCORE"><span class="BOLD">Uses of a Campfire:</span></span>


Characters can use campfires to cook raw animal meat or fish, and if a character has raw animal meat in their inventory, the campfire will appear with meat roasting on a spit. To cook the meat, simply use the meat on the campfire. Campfires also provide heat to help a character recover from the effects of <span class="FORCELINK">Cold</span>. Campfires last for fifteen turns (fifteen real-life minutes.)
Characters can use campfires to cook raw [[animal]] meat or fish, and if a character has raw animal meat in their inventory, the campfire will appear with meat roasting on a spit. To cook the meat, simply use the meat on the campfire. Campfires also provide heat to help a character recover from the effects of <span class="FORCELINK">[[Cold]]</span>. Campfires last for fifteen turns (fifteen real-life minutes.)


<span class="UNDERSCORE"><span class="BOLD">Class Specific Uses:</span></span>
<span class="UNDERSCORE"><span class="BOLD">Class Specific Uses:</span></span>


* <span class="FORCELINK">Druid</span>/<span class="FORCELINK">Ranger</span>
* <span class="FORCELINK">[[Druid]]</span>/<span class="FORCELINK">[[Ranger]]</span>
** Druids and Rangers can use a campfire to go <span class="FORCELINK">foraging</span> for food or wood.
** [[Druids]] and [[Rangers]] can use a campfire to go <span class="FORCELINK">[[foraging]]</span> for food or wood.
* <span class="FORCELINK">Bard</span>
* <span class="FORCELINK">[[Bard]]</span>
** Bard characters with high perform skills may be able to entertain the party while they rest by the fire. Upon a successful entertain attempt, the party will heal faster as they relax and listen to a song or tale.
** Bard characters with high perform skills may be able to entertain the party while they rest by the fire. Upon a successful entertain attempt, the party will [[heal]] faster as they relax and listen to a song or tale.
Anonymous user