Difference between revisions of "Aryte: History and Rumors"

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<span class="DROPCAP">A</span>ryte has enjoyed a long and peaceful existence. Rare are the times when the fey creatures who dwell there have any sort of trouble. The dangerous approaches to the island by water and its high cliffs have ensured that its denizens are usually left alone by the outside world.
 
<span class="DROPCAP">A</span>ryte has enjoyed a long and peaceful existence. Rare are the times when the fey creatures who dwell there have any sort of trouble. The dangerous approaches to the island by water and its high cliffs have ensured that its denizens are usually left alone by the outside world.
  
For the most part, Aryte is wild and untamed, a great wilderness teeming with life from one end to the other. It also encompasses a vast range of basalt peaks that cover almost half the island with many harpies. At its southern end is a pocket of nature that is perhaps one of the last true untouched areas of pure nature in the world; it has never been touched by human hands.
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For the most part, [[Aryte]] is wild and untamed, a great wilderness teeming with life from one end to the other. It also encompasses a vast range of basalt peaks that cover almost half the island with many harpies. At its southern end is a pocket of nature that is perhaps one of the last true untouched areas of pure nature in the world; it has never been touched by [[human]] hands.
  
Satyrs are common on Aryte, and make up almost a third of the island's population. Many are descended from inhabitants originally from Caesin, as it was this isle from which a large number of satyrs fled, centuries ago, when the lycanthrope menace threatened their very existence. While the centaurs fled to Veapra, the satyrs mainly came to Aryte, and it was here that they found others of their kind and were peacefully assimilated into the existing society. Most of the satyr societies have grown since the infusion from Caesin.
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Satyrs are common on Aryte, and make up almost a third of the island's population. Many are descended from inhabitants originally from [[Caesin]], as it was this isle from which a large number of satyrs fled, centuries ago, when the lycanthrope menace threatened their very existence. While the centaurs fled to [[Veapra]], the satyrs mainly came to Aryte, and it was here that they found others of their kind and were peacefully assimilated into the existing society. Most of the satyr societies have grown since the infusion from Caesin.
  
There is also a small dungeon system located south of Lake of Serenity where the true lycanthropes that fled Caesin dwell.
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There is also a small dungeon system located south of [[Lake of Serenity]] where the true lycanthropes that fled Caesin dwell.

Revision as of 20:48, 9 March 2019

Aryte has enjoyed a long and peaceful existence. Rare are the times when the fey creatures who dwell there have any sort of trouble. The dangerous approaches to the island by water and its high cliffs have ensured that its denizens are usually left alone by the outside world.

For the most part, Aryte is wild and untamed, a great wilderness teeming with life from one end to the other. It also encompasses a vast range of basalt peaks that cover almost half the island with many harpies. At its southern end is a pocket of nature that is perhaps one of the last true untouched areas of pure nature in the world; it has never been touched by human hands.

Satyrs are common on Aryte, and make up almost a third of the island's population. Many are descended from inhabitants originally from Caesin, as it was this isle from which a large number of satyrs fled, centuries ago, when the lycanthrope menace threatened their very existence. While the centaurs fled to Veapra, the satyrs mainly came to Aryte, and it was here that they found others of their kind and were peacefully assimilated into the existing society. Most of the satyr societies have grown since the infusion from Caesin.

There is also a small dungeon system located south of Lake of Serenity where the true lycanthropes that fled Caesin dwell.