Difference between revisions of "Clerical Domains - War"

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<span class="BOLD">War Domain</span><br />
 
<span class="BOLD">War Domain</span><br />
Clerics who take the War domain can summon the power of their deity to become engines of destruction. They also gain access to spells that improve their battle prowess.
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[[Clerics]] who take the War domain can summon the power of their deity to become engines of [[destruction]]. They also gain access to spells that improve their battle prowess.
  
* Domain Special Abilities: Battle Master - The cleric gains a bonus of 1 + 1 per 5 levels to Dexterity, Constitution, Attack Rolls and Damage. As well, the cleric gains Damage Reduction twice this amount. The effect will last for 5 rounds + Charisma modifier.
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* Domain Special [[Abilities]]: Battle Master - The [[cleric]] gains a bonus of 1 + 1 per 5 levels to [[Dexterity]], [[Constitution]], Attack Rolls and Damage. As well, the cleric gains [[Damage Reduction]] twice this amount. The effect will last for 5 rounds + [[Charisma]] modifier.
* Bonus Spells
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* [[Bonus Spells]]
** Level 2 Cat's Grace
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** Level 2 [[Cat's Grace]]
** Level 7 Aura of Vitality
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** Level 7 [[Aura of Vitality]]

Revision as of 21:32, 9 March 2019

War Domain
Clerics who take the War domain can summon the power of their deity to become engines of destruction. They also gain access to spells that improve their battle prowess.