Difference between revisions of "Ranger"

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<span class="DROPCAP">R</span>angers are skilled stalkers and hunters who make their home in the woods. Their martial skill is nearly the equal of the [[Fighter]], but they lack the latter's dedication to the craft of fighting. Instead, the ranger focuses his skills and training on a specific enemy'a type of creature he bears a vengeful grudge against and hunts above all others. [[Rangers]] often accept the role of protector, aiding those who live in or travel through the woods. His skills allow him to move quietly and stick to the shadows, especially in natural settings, and he also has special knowledge of certain types of creatures. Finally, an experienced ranger has such a tie to nature that he can actually draw on natural power to cast divine spells, much as a [[Druid]] does, and like a druid he is often accompanied by [[animal]] companions. A ranger's [[Wisdom]] score should be high, as this determines the maximum spell level that he can cast.
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Rangers are skilled stalkers and hunters who make their home in the woods. Their martial skill is nearly the equal of the [[Fighter]], but they lack the latter's dedication to the craft of fighting. Instead, the ranger focuses his skills and training on a specific enemy'a type of creature he bears a vengeful grudge against and hunts above all others. [[Rangers]] often accept the role of protector, aiding those who live in or travel through the woods. His skills allow him to move quietly and stick to the shadows, especially in natural settings, and he also has special knowledge of certain types of creatures. Finally, an experienced ranger has such a tie to nature that he can actually draw on natural power to cast divine spells, much as a [[Druid]] does, and like a druid he is often accompanied by [[animal]] companions. A ranger's [[Wisdom]] score should be high, as this determines the maximum spell level that he can cast.
 
 
<br />
 
 
 
  
 
* Alignment: Any
 
* Alignment: Any
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[[Epic Ranger]]
 
[[Epic Ranger]]
  
<span class="DROPCAP">T</span>he epic ranger moves through the natural world with deadly grace and a keen mind. The epic ranger is both a protector and a hunter, and his powers reflect this.<br />
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The epic ranger moves through the natural world with deadly grace and a keen mind. The epic ranger is both a protector and a hunter, and his powers reflect this.
 
 
 
 
 
* Hit Die: d10
 
* Hit Die: d10
 
* Skill Points: 4 + Intelligence Modifier
 
* Skill Points: 4 + Intelligence Modifier
 
* Bonus [[Feats]]: 23, 26, 29, 32, 35, 38
 
* Bonus [[Feats]]: 23, 26, 29, 32, 35, 38
 
* Epic Ranger Bonus Feats:
 
* Epic Ranger Bonus Feats:
** [[Bane]] of Enemies
+
** [[Bane of Enemies]]
 
** Blinding Speed
 
** Blinding Speed
 
** Epic Toughness
 
** Epic Toughness
 
** Epic Prowess
 
** Epic Prowess
 +
** Epic Spell Focus
 
** Epic Weapon Focus
 
** Epic Weapon Focus
 +
** Favored Enemy
 +
** Greater Spell Focus
 
** Improved Combat Casting
 
** Improved Combat Casting

Latest revision as of 17:58, 13 July 2019

Rangers are skilled stalkers and hunters who make their home in the woods. Their martial skill is nearly the equal of the Fighter, but they lack the latter's dedication to the craft of fighting. Instead, the ranger focuses his skills and training on a specific enemy'a type of creature he bears a vengeful grudge against and hunts above all others. Rangers often accept the role of protector, aiding those who live in or travel through the woods. His skills allow him to move quietly and stick to the shadows, especially in natural settings, and he also has special knowledge of certain types of creatures. Finally, an experienced ranger has such a tie to nature that he can actually draw on natural power to cast divine spells, much as a Druid does, and like a druid he is often accompanied by animal companions. A ranger's Wisdom score should be high, as this determines the maximum spell level that he can cast.

  • Alignment: Any
  • Hit Die: d10
  • Proficiencies: Armor (Light, Medium), Shields, Weapons (Simple, Martial)
  • Skill Points: 4 + Intelligence Modifier
  • Class Skills:
    • Animal Empathy
    • Concentration
    • Craft Armor
    • Craft Weapon
    • Discipline
    • Gather Information
    • Heal (Skill)
    • Hide
    • Listen
    • Lore
    • Move Silently
    • Parry
    • Search
    • Set Trap
    • Spot
  • High Saving Throw(s): Fortitude
  • BAB: Main
  • Spellcasting: Divine (Wisdom based, armor-related chance of spell failure is ignored.) Must have a Wisdom score of 10 + spell level to cast a spell.

Abilities:

  • Level 1
  • Level 5
    • Favored Enemy
  • Level 6
    • Animal Companion
  • Level 9
    • Improved Two-Weapon Fighting
  • Level 10
    • Favored Enemy
  • Level 15
    • Favored Enemy
  • Level 20
    • Favored Enemy
  • Level 21
    • Hide in Plain Sight (Wilderness Only)
  • Level 25
    • Favored Enemy
  • Level 30
    • Favored Enemy
  • Level 35
    • Favored Enemy
  • Level 40
    • Favored Enemy


Ranger Spells per day

Base Spells per Day

Lvl  1  2  3  4
1  -  -  -  -
2  -  -  -  -
3  -  -  -  -
4  0  -  -  -
5  0  -  -  -
6  1  -  -  -
7  1  -  -  -
8  1  0  -  -
9  1  0  -  -
10  1  1  -  -
11  1  1  0  -
12  1  1  1  -
13  1  1  1  -
14  1  1  1  0
15  2  1  1  1
16  2  2  1  1
17  2  2  2  1
18  3  2  2  1
19  3  3  3  2
20  3  3  3  3


Epic Ranger

The epic ranger moves through the natural world with deadly grace and a keen mind. The epic ranger is both a protector and a hunter, and his powers reflect this.

  • Hit Die: d10
  • Skill Points: 4 + Intelligence Modifier
  • Bonus Feats: 23, 26, 29, 32, 35, 38
  • Epic Ranger Bonus Feats:
    • Bane of Enemies
    • Blinding Speed
    • Epic Toughness
    • Epic Prowess
    • Epic Spell Focus
    • Epic Weapon Focus
    • Favored Enemy
    • Greater Spell Focus
    • Improved Combat Casting