Knockdown: Difference between revisions

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layonara wiki-sync: feat KnockDown @ nwn-haks 99d84bcc
(Created page with "Type of Feat: General Prerequisite: None. Required for: Improved Knockdown. Specifics: A character with this feat can attempt to knock his melee opponents to the ground...")
 
(layonara wiki-sync: feat KnockDown @ nwn-haks 99d84bcc)
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Type of Feat: General
{{NWN:Feat
|name=Knockdown
|desc=
''(See auto-generated stat block below.)''
}}


Prerequisite: None.
<!-- BEGIN-AUTOSYNC v1 -->
{| class="wikitable" style="width:100%; max-width:48em;"
|-
! style="text-align:left; width:18em;" | Name
| Knockdown
|-
! style="text-align:left; width:18em;" | Category
| 22
|-
! style="text-align:left; width:18em;" | Uses per Day
| Unlimited / passive
|-
! style="text-align:left; width:18em;" | All Classes Can Use
| Yes
|-
! style="text-align:left; width:18em;" | Gain Multiple Times
| No
|-
! style="text-align:left; width:18em;" | Effects Stack
| No
|-
! style="text-align:left; width:18em;" | Hostile
| Yes
|-
! style="text-align:left; width:18em;" | Uses Action Queue
| Yes
|-
! style="text-align:left; width:18em;" | Script Constant
| <code>FEAT_KNOCKDOWN</code>
|-
! style="text-align:left; width:18em;" | Icon
| [[File:ife_knockdow.png|frameless|64px|border|alt=ife_knockdow]] <code>ife_knockdow</code>
|-
! style="text-align:left; width:18em;" | Description
| Type of Feat: General<br>Prerequisite: None.<br>Required for: Improved Knockdown.<br>Specifics: A character with this feat can attempt to knock his melee opponents to the ground. The character makes an attack roll at -4, and if successful the defender makes an opposed Discipline check against the character's attack roll. If the character wins, the defender is knocked to a prone position.<br>Use: Selected. Prone characters cannot attack. Characters receive a +4 bonus to attack prone opponents in melee, but a -4 penalty to attack them with a ranged weapon. A character can only make a Knockdown attempt on opponents that are one size category larger than himself, or smaller. The opponent gets a +4 bonus on his opposed check for every size category he is larger than the attacker, or a -4 penalty for every size category he is smaller. Monks receives this feat for free at level 6.
|}


Required for: [[Improved Knockdown]].
<small>''Identical to stock NWN:EE.''</small>


Specifics: A character with this feat can attempt to knock his melee opponents to the ground. The character makes an attack roll at -4, and if successful the defender makes an opposed [[Discipline]] check against the character's attack roll. If the character wins, the defender is knocked to a prone position.
<small>''Auto-generated from [https://github.com/Layonara/nwn-haks nwn-haks] (`config/2da/spells.2da`, `feat.2da`, `layonara.tlk`). Do not edit between the AUTOSYNC markers; edits will be overwritten on the next sync.''</small>
 
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Use: Selected. [[Prone]] characters cannot attack. Characters receive a +4 bonus to attack prone opponents in melee, but a -4 penalty to attack them with a ranged weapon. A character can only make a Knockdown attempt on opponents that are one size category larger than himself, or smaller. The opponent gets a +4 bonus on his opposed check for every size category he is larger than the attacker, or a -4 penalty for every size category he is smaller. [[Monk|Monks]] receives this feat for free at level 6.


[[category: NWN Feats]][[category: NWN Fighter Bonus Feats]]
[[category: NWN Feats]][[category: NWN Fighter Bonus Feats]]