Rael Kingdom: Timeline: Difference between revisions
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<span class="ITALIC">The timeline for the area that is now the Rael Kingdom goes back to almost as far as the Great Cataclysm</span>. | <span class="ITALIC">The timeline for the area that is now the [[Rael Kingdom]] goes back to almost as far as the Great [[Cataclysm]]</span>. | ||
<span id="61" class="ANCHORNAME"></span><br /> | <span id="61" class="ANCHORNAME"></span><br /> | ||
<span class="BOLD">61</span><br /> | <span class="BOLD">61</span><br /> | ||
Amiss, a coastal town on the southern tip of Dregar, is settled by fishermen and farmers. | Amiss, a coastal town on the southern tip of [[Dregar]], is settled by fishermen and farmers. | ||
<span id="85" class="ANCHORNAME"></span><br /> | <span id="85" class="ANCHORNAME"></span><br /> | ||
| Line 11: | Line 11: | ||
<span id="101" class="ANCHORNAME"></span><br /> | <span id="101" class="ANCHORNAME"></span><br /> | ||
<span class="BOLD">101</span><br /> | <span class="BOLD">101</span><br /> | ||
Ground is broken by the merchant prince Tomas Crousian, cousin to the Virvatule family of Morholt, for a magnificent city north of Amiss intended to be a mercantile center on Dregar in the Crousain name. The name Prantz is chosen after Tomas' beloved maternal grandmother's maiden name, Pran'tis. | Ground is broken by the merchant prince Tomas Crousian, cousin to the Virvatule family of Morholt, for a magnificent city north of Amiss intended to be a mercantile center on Dregar in the Crousain name. The name [[Prantz]] is chosen after Tomas' beloved maternal grandmother's maiden name, Pran'tis. | ||
<span id="122" class="ANCHORNAME"></span><br /> | <span id="122" class="ANCHORNAME"></span><br /> | ||
| Line 23: | Line 23: | ||
<span id="146" class="ANCHORNAME"></span><br /> | <span id="146" class="ANCHORNAME"></span><br /> | ||
<span class="BOLD">146</span><br /> | <span class="BOLD">146</span><br /> | ||
The race war between humans and elves peaks. Castle Mask, besieged by elves both dark and light, sends a request to the current Jnaar of Sedera, hoping to gain his realm's aid in the struggle to deny elves so much as a spot of land on Dregar. | The race war between humans and elves peaks. Castle Mask, besieged by elves both dark and [[light]], sends a request to the current Jnaar of Sedera, hoping to gain his realm's aid in the struggle to deny elves so much as a spot of land on Dregar. | ||
<span id="148" class="ANCHORNAME"></span><br /> | <span id="148" class="ANCHORNAME"></span><br /> | ||
<span class="BOLD">148</span><br /> | <span class="BOLD">148</span><br /> | ||
Rangley reaches a population sufficient to warrant a name. | [[Rangley]] reaches a population sufficient to warrant a name. | ||
<span id="152" class="ANCHORNAME"></span><br /> | <span id="152" class="ANCHORNAME"></span><br /> | ||
| Line 35: | Line 35: | ||
<span id="173" class="ANCHORNAME"></span><br /> | <span id="173" class="ANCHORNAME"></span><br /> | ||
<span class="BOLD">173</span><br /> | <span class="BOLD">173</span><br /> | ||
Seawatch Fort is built as a safe harbor against pirates and a central location for fishermen to bring in their catch. | [[Seawatch Fort]] is built as a safe harbor against pirates and a central location for fishermen to bring in their catch. | ||
<span id="184" class="ANCHORNAME"></span><br /> | <span id="184" class="ANCHORNAME"></span><br /> | ||
| Line 43: | Line 43: | ||
<span id="201" class="ANCHORNAME"></span><br /> | <span id="201" class="ANCHORNAME"></span><br /> | ||
<span class="BOLD">201</span><br /> | <span class="BOLD">201</span><br /> | ||
<span class="NOMARKUP">A</span> group of elven druids, working loosely together to ensure forest health in the aftermath of the Cataclysm and in the face of human expansion, form Oakhurst as a central meeting point and hiding place during the race wars. | <span class="NOMARKUP">A</span> group of elven [[druids]], working loosely together to ensure forest health in the aftermath of the Cataclysm and in the face of [[human]] expansion, form [[Oakhurst]] as a central meeting point and hiding place during the race wars. | ||
<span id="206" class="ANCHORNAME"></span><br /> | <span id="206" class="ANCHORNAME"></span><br /> | ||
<span class="BOLD">206</span><br /> | <span class="BOLD">206</span><br /> | ||
The fortress now named Fort Love was built by King Santana and used as an advance outpost against the elves and threats from the northeast. | The fortress now named [[Fort Love]] was built by King Santana and used as an advance outpost against the elves and threats from the northeast. | ||
<span id="219" class="ANCHORNAME"></span><br /> | <span id="219" class="ANCHORNAME"></span><br /> | ||
| Line 59: | Line 59: | ||
<span id="334" class="ANCHORNAME"></span><br /> | <span id="334" class="ANCHORNAME"></span><br /> | ||
<span class="BOLD">334</span><br /> | <span class="BOLD">334</span><br /> | ||
After much struggle and attrition both on the citizenry and the standing armies, the last of the known elven presence is purged from central Dregar as the race wars conclude. Any elves left are in hiding deep in the Forest of Fog. A company of horsemen from Prantz ride south that year, assailed by poor roads and bandits, only the Galeright twins, Jeoffry and Stephanie, make it to the southern tip of Dregar. | After much struggle and attrition both on the citizenry and the standing armies, the last of the known elven presence is purged from central Dregar as the race wars conclude. Any elves left are in hiding deep in the [[Forest of Fog]]. A company of horsemen from Prantz ride south that year, assailed by poor roads and bandits, only the Galeright twins, Jeoffry and Stephanie, make it to the southern tip of Dregar. | ||
<span id="340" class="ANCHORNAME"></span><br /> | <span id="340" class="ANCHORNAME"></span><br /> | ||
| Line 75: | Line 75: | ||
<span id="356" class="ANCHORNAME"></span><br /> | <span id="356" class="ANCHORNAME"></span><br /> | ||
<span class="BOLD">356</span><br /> | <span class="BOLD">356</span><br /> | ||
Reconstruction of Prantz finishes'significantly different than Tomas' original vision. Dedicating the city as a free market haven, the council opens the gates to all. People flock to what is undoubtedly one of the most fortified cities on Layonara. Commerce and people flow in and out of Prantz like the tides, and its coffers begin to bulge with coin and mercantile goods. | Reconstruction of Prantz finishes'significantly different than Tomas' original vision. Dedicating the city as a free market [[haven]], the council opens the gates to all. People flock to what is undoubtedly one of the most fortified cities on [[Layonara]]. Commerce and people flow in and out of Prantz like the [[tides]], and its coffers begin to bulge with coin and mercantile goods. | ||
<span id="359" class="ANCHORNAME"></span><br /> | <span id="359" class="ANCHORNAME"></span><br /> | ||
| Line 87: | Line 87: | ||
<span id="516" class="ANCHORNAME"></span><br /> | <span id="516" class="ANCHORNAME"></span><br /> | ||
<span class="BOLD">516</span><br /> | <span class="BOLD">516</span><br /> | ||
Raklin Diamoniar arrives on Dregar. With help from some very powerful friends with illustrious names as Karrak, Rainstorff, Eon, Katia, and Serenity, he defeats his tyrant half-brother and assumes the title of emperor, making the city the capital of his domain. The city and all of Dregar prosper greatly from his leadership. This ushers in a “golden age� for Prantz, lasting well over five hundred years. | [[Raklin Diamoniar]] arrives on Dregar. With help from some very powerful friends with illustrious names as Karrak, [[Rainstorff]], Eon, [[Katia]], and Serenity, he defeats his tyrant half-brother and assumes the title of emperor, making the city the capital of his domain. The city and all of Dregar prosper greatly from his leadership. This ushers in a “golden age� for Prantz, lasting well over five hundred years. | ||
<span id="555" class="ANCHORNAME"></span><br /> | <span id="555" class="ANCHORNAME"></span><br /> | ||
<span class="BOLD">555</span><br /> | <span class="BOLD">555</span><br /> | ||
Farmers to the west of Prantz begin to identify themselves as Gladers. The agricultural community supplying the capital city of Dregar is named Heather's Glade after the beloved wife of the first family to farm that land. | Farmers to the west of Prantz begin to [[identify]] themselves as Gladers. The agricultural community supplying the capital city of Dregar is named [[Heather's Glade]] after the beloved wife of the first family to farm that land. | ||
<span id="602" class="ANCHORNAME"></span><br /> | <span id="602" class="ANCHORNAME"></span><br /> | ||
<span class="BOLD">602</span><br /> | <span class="BOLD">602</span><br /> | ||
The current Emperor Diamoniar commissions the gigantic military fort (that is now called Fort Rael), complete with extensive quarters for the royal family and entourage. That same year a town slowly forms outside the walls to provide support in the form of food, weapons, construction materials, and other goods. It is named Blackwind. | The current Emperor Diamoniar commissions the gigantic military fort (that is now called [[Fort Rael]]), complete with extensive quarters for the royal family and entourage. That same year a town slowly forms outside the walls to provide support in the form of food, weapons, construction materials, and other goods. It is named [[Blackwind]]. | ||
<span id="674" class="ANCHORNAME"></span><br /> | <span id="674" class="ANCHORNAME"></span><br /> | ||
<span class="BOLD">674</span><br /> | <span class="BOLD">674</span><br /> | ||
Vale is founded by human rangers associated with Oakhurst but unwelcome there. Although Katia and Folian are the primary deities worshipped in both communities, they do not intermingle as elven memories are long and the human-elf wars still echo in the minds of the fey-descended defenders of the forest. | [[Vale]] is founded by human [[rangers]] associated with Oakhurst but unwelcome there. Although Katia and Folian are the primary [[deities]] worshipped in both communities, they do not intermingle as elven memories are long and the human-elf wars still echo in the minds of the fey-descended defenders of the forest. | ||
<span id="729" class="ANCHORNAME"></span><br /> | <span id="729" class="ANCHORNAME"></span><br /> | ||
<span class="BOLD">729</span><br /> | <span class="BOLD">729</span><br /> | ||
Sierra, playground for the rich and personal retreat for the emperors and their families, is founded and named after a favorite cat of the emperor's oldest daughter. | [[Sierra]], playground for the rich and personal retreat for the emperors and their families, is founded and named after a favorite cat of the emperor's oldest daughter. | ||
<span id="800" class="ANCHORNAME"></span><br /> | <span id="800" class="ANCHORNAME"></span><br /> | ||
<span class="BOLD">800</span><br /> | <span class="BOLD">800</span><br /> | ||
Ground is broken near the verdant fields of Heather's Glade for a community of wealthier citizens. The area is named after the body of water it surrounds, Haft Lake. | Ground is broken near the verdant fields of Heather's Glade for a community of wealthier citizens. The area is named after the body of water it surrounds, [[Haft Lake]]. | ||
<span id="1123" class="ANCHORNAME"></span><br /> | <span id="1123" class="ANCHORNAME"></span><br /> | ||
<span class="BOLD">1123</span>The Diamoniar line is overthrown when the emperor is murdered in Deadman's Pass. Civil war breaks out across Dregar as Prantz plunges rapidly into chaos. The city nearly tears itself to pieces as crime and vice rule the streets. Lor and Castle Mask swell with refugees. | <span class="BOLD">1123</span>The Diamoniar line is overthrown when the emperor is murdered in [[Deadman's Pass]]. Civil war breaks out across Dregar as Prantz plunges rapidly into chaos. The city nearly tears itself to pieces as [[crime]] and vice rule the streets. Lor and Castle Mask swell with refugees. | ||
<span id="1126" class="ANCHORNAME"></span><br /> | <span id="1126" class="ANCHORNAME"></span><br /> | ||
| Line 118: | Line 118: | ||
<span id="1138" class="ANCHORNAME"></span><br /> | <span id="1138" class="ANCHORNAME"></span><br /> | ||
<span class="BOLD">1138</span><br /> | <span class="BOLD">1138</span><br /> | ||
Open conflicts wind down, while internal power struggles continue on as heated as ever. It is at this time that true organized crime takes hold of the city. It is also rumored that a hidden underground temple to the Black Hound is constructed. | Open conflicts wind down, while internal power struggles continue on as heated as ever. It is at this time that true organized crime takes hold of the city. It is also rumored that a hidden underground temple to [[the Black Hound]] is constructed. | ||
<span id="1142" class="ANCHORNAME"></span><br /> | <span id="1142" class="ANCHORNAME"></span><br /> | ||
| Line 126: | Line 126: | ||
<span id="1221" class="ANCHORNAME"></span><br /> | <span id="1221" class="ANCHORNAME"></span><br /> | ||
<span class="BOLD">1221</span><br /> | <span class="BOLD">1221</span><br /> | ||
Raylynn is founded as a private retreat for the Zharim family, named for the only daughter of the merchant lord Lantar Zharim. | [[Raylynn]] is founded as a private retreat for the Zharim family, named for the only daughter of the merchant lord Lantar Zharim. | ||
<span id="1262" class="ANCHORNAME"></span><br /> | <span id="1262" class="ANCHORNAME"></span><br /> | ||
| Line 134: | Line 134: | ||
<span id="1221" class="ANCHORNAME"></span><br /> | <span id="1221" class="ANCHORNAME"></span><br /> | ||
<span class="BOLD">1221</span><br /> | <span class="BOLD">1221</span><br /> | ||
The frontier town of Orc's Watch gets a name and a reputation as a rough place to visit. | The frontier town of [[Orc's Watch]] gets a name and a reputation as a rough place to visit. | ||
<span id="1341" class="ANCHORNAME"></span><br /> | <span id="1341" class="ANCHORNAME"></span><br /> | ||
<span class="BOLD">1341</span><br /> | <span class="BOLD">1341</span><br /> | ||
Sinthar Bloodstone returns to the world with a massive invasion. The Prantz Guard answers with a large commitment of forces. A call for arms is raised, and the people brace themselves for another long and bitter conflict. | [[Sinthar Bloodstone]] returns to the world with a massive invasion. The Prantz Guard answers with a large commitment of forces. A call for arms is raised, and the people brace themselves for another long and bitter conflict. | ||
<span id="1355" class="ANCHORNAME"></span><br /> | <span id="1355" class="ANCHORNAME"></span><br /> | ||
<span class="BOLD">1355</span><br /> | <span class="BOLD">1355</span><br /> | ||
The first and only full-fledged temple to Prunilla is built adjacent to Castle Mask. | The first and only full-fledged temple to [[Prunilla]] is built adjacent to Castle Mask. | ||
<span id="1359" class="ANCHORNAME"></span><br /> | <span id="1359" class="ANCHORNAME"></span><br /> | ||
<span class="BOLD">1359</span><br /> | <span class="BOLD">1359</span><br /> | ||
Fort Hold is built to house a large segment of the army and to help stave off invasions from the north. | [[Fort Hold]] is built to house a large segment of the army and to help stave off invasions from the north. | ||
<span id="1364" class="ANCHORNAME"></span><br /> | <span id="1364" class="ANCHORNAME"></span><br /> | ||
| Line 158: | Line 158: | ||
<span id="1373" class="ANCHORNAME"></span><br /> | <span id="1373" class="ANCHORNAME"></span><br /> | ||
<span class="BOLD">1373</span><br /> | <span class="BOLD">1373</span><br /> | ||
<span class="NOMARKUP">A</span> large number of orcs mass near Orc's Watch, apparently holding the area for the army of Blood's General Khain marching down from Audira. Weeks later, King Waylend sends an army of Prantz soldiers to defend Deadman's Pass, headed by a dwarven battle priest and aided by other dwarven war parties. | <span class="NOMARKUP">A</span> large number of [[orcs]] mass near Orc's Watch, apparently holding the area for the army of Blood's General Khain marching down from [[Audira]]. Weeks later, King Waylend sends an army of Prantz soldiers to defend Deadman's Pass, headed by a dwarven battle priest and aided by other dwarven war parties. | ||
<span id="1375" class="ANCHORNAME"></span><br /> | <span id="1375" class="ANCHORNAME"></span><br /> | ||
<span class="BOLD">1375</span><br /> | <span class="BOLD">1375</span><br /> | ||
King Waylend calls for outside help on a continent-wide rat problem. Adventurers in conjunction with the Church of Aragen and the king's leading mage unravel the problem as the foreshadowing of Blood's General Drezneb. At the same time, Rhizome, who would later become Hierophant of Layonara, finds evidence from increased treant attacks and natural unrest around Rael and Dregar that an unsavory force is in motion. This is later discovered to be Blood's General Eon, the same mage who helped put Raklin Diamoniar on the throne. In a bitter twist, some of the treants have brought an infection from Belinara that forces King Waylend to quarantine people and again call for help. The result of an investigation leads a group of heroes to make a bargain with Eon for the cure. | King Waylend calls for outside help on a continent-wide rat problem. Adventurers in conjunction with the Church of [[Aragen]] and the king's leading mage unravel the problem as the foreshadowing of Blood's General [[Drezneb]]. At the same time, Rhizome, who would later become Hierophant of Layonara, finds evidence from increased treant attacks and natural unrest around Rael and Dregar that an unsavory force is in motion. This is later discovered to be Blood's General Eon, the same mage who helped put Raklin Diamoniar on the throne. In a bitter twist, some of the treants have brought an infection from [[Belinara]] that forces King Waylend to quarantine people and again call for help. The result of an investigation leads a group of heroes to make a bargain with Eon for the cure. | ||
<span id="1380" class="ANCHORNAME"></span><br /> | <span id="1380" class="ANCHORNAME"></span><br /> | ||
| Line 174: | Line 174: | ||
<span id="1399" class="ANCHORNAME"></span><br /> | <span id="1399" class="ANCHORNAME"></span><br /> | ||
<span class="BOLD">1399</span><br /> | <span class="BOLD">1399</span><br /> | ||
<span class="NOMARKUP">A</span> group of Ilsare worshippers claim an ancient fort along the west coast, using the local name of Dektis, and transform it into an artist commune. | <span class="NOMARKUP">A</span> group of [[Ilsare]] worshippers claim an ancient fort along the west coast, using the local name of Dektis, and transform it into an artist commune. | ||
<span id="1401" class="ANCHORNAME"></span><br /> | <span id="1401" class="ANCHORNAME"></span><br /> | ||
<span class="BOLD">1401</span><br /> | <span class="BOLD">1401</span><br /> | ||
<span class="NOMARKUP">A</span> sudden illness brings the death of King Waylend, and the battle for succession begins. Prantz and the world fall into a depression of mourning. | <span class="NOMARKUP">A</span> sudden illness brings the [[death]] of King Waylend, and the battle for succession begins. Prantz and the world fall into a depression of mourning. | ||
<span id="1402" class="ANCHORNAME"></span><br /> | <span id="1402" class="ANCHORNAME"></span><br /> | ||
<span class="BOLD">1402</span><br /> | <span class="BOLD">1402</span><br /> | ||
The war against Blood ends. During the final battles, Prantz is taken by Lord Rael, under Blood's orders, in one of the largest sieges in history. The temple of Toran is damaged in the fighting, along with a good deal of the city. After this, Lord Rael outlaws public magic and purges the city of all known religious shrines and temples. The city begins to rebuild, and merchants are encouraged and protected by Lord Rael and the large number of Deep dwarf guards that patrol the streets. | The war against Blood ends. During the final battles, Prantz is taken by [[Lord Rael]], under Blood's orders, in one of the largest sieges in history. The temple of [[Toran]] is damaged in the fighting, along with a good deal of the city. After this, Lord Rael outlaws public magic and purges the city of all known religious shrines and temples. The city begins to rebuild, and merchants are encouraged and protected by Lord Rael and the large number of Deep [[dwarf]] guards that patrol the streets. | ||
<span id="1403" class="ANCHORNAME"></span><br /> | <span id="1403" class="ANCHORNAME"></span><br /> | ||
<span class="BOLD">1403</span><br /> | <span class="BOLD">1403</span><br /> | ||
The first edicts are passed down by the new administration of the city. Laws are kept short and direct. Punishment is imprisonment for a time to be determined by Lord Rael'up to and including life. After having survived such tumultuous times, the citizens adapt to the emphasis upon law and order but public opinion is still ugly. The wealthy in Sierra are told to clean out their homes and leave the town unscathed but empty for Lord Rael's administration. Later that year, the already damaged temple of Toran is destroyed by insurgents for reasons unknown. The empty site of this once-great edifice becomes the target of daily visits by the Deep dwarf guards. | The first edicts are passed down by the new administration of the city. Laws are kept short and direct. Punishment is imprisonment for a time to be determined by Lord Rael'up to and including life. After having survived such tumultuous times, the citizens adapt to the emphasis upon law and order but public opinion is still ugly. The wealthy in Sierra are told to clean out their homes and leave the town unscathed but empty for Lord Rael's administration. Later that year, the already damaged temple of Toran is destroyed by insurgents for reasons unknown. The empty site of this once-great edifice becomes the target of daily visits by [[the Deep]] dwarf guards. | ||
<span id="1404" class="ANCHORNAME"></span><br /> | <span id="1404" class="ANCHORNAME"></span><br /> | ||
<span class="BOLD">1404</span><br /> | <span class="BOLD">1404</span><br /> | ||
Lord Rael declares the lands around Prantz from the tip of the continent to the edge of the desert and the edge of Succession his territory and names the area Rael Kingdom. Anvil is founded as a temporary barracks for the Deep dwarf troops and mining of the hills commences for weapons-grade ore, attracting both Deep dwarves and some gnomes. | Lord Rael declares the lands around Prantz from the tip of the continent to the edge of the desert and the edge of Succession his territory and names the area Rael Kingdom. Anvil is founded as a temporary barracks for the Deep dwarf troops and mining of the hills commences for weapons-grade ore, attracting both Deep dwarves and some [[gnomes]]. | ||
<span id="1405" class="ANCHORNAME"></span><br /> | <span id="1405" class="ANCHORNAME"></span><br /> | ||
| Line 206: | Line 206: | ||
<span id="1416" class="ANCHORNAME"></span><br /> | <span id="1416" class="ANCHORNAME"></span><br /> | ||
<span class="BOLD">1416</span><br /> | <span class="BOLD">1416</span><br /> | ||
Barvanth Hiramun III, The Golden Voice of Justice, recognizes Lord Rael as the ruler of Prantz. Shockwaves reverberate through Rofireinites throughout Layonara. The citadel of Rofirein is converted to a courthouse and the Rofireinites begin to process all legal matters for the Deep Lord under the Voices of Justice. Public opinion ticks upward for the Deep dwarf ruler. | Barvanth Hiramun III, The Golden Voice of Justice, recognizes Lord Rael as the ruler of Prantz. Shockwaves reverberate through Rofireinites throughout Layonara. The citadel of [[Rofirein]] is converted to a courthouse and the Rofireinites begin to process all legal matters for the Deep Lord under the Voices of Justice. Public opinion ticks upward for the Deep dwarf ruler. | ||
<span id="1418" class="ANCHORNAME"></span><br /> | <span id="1418" class="ANCHORNAME"></span><br /> | ||
| Line 214: | Line 214: | ||
<span id="1419" class="ANCHORNAME"></span><br /> | <span id="1419" class="ANCHORNAME"></span><br /> | ||
<span class="BOLD">1419</span><br /> | <span class="BOLD">1419</span><br /> | ||
Religion returns to Prantz when the new temple to Sulterio is opened over the old spot occupied by Toran's temple. The worship of the Adamantium One is strongly encouraged and becomes the official religion of both Prantz and the realm of Rael. Most of the remaining surface dwarves leave the realm. | Religion returns to Prantz when the new temple to [[Sulterio]] is opened over the old spot occupied by Toran's temple. The worship of the Adamantium One is strongly encouraged and becomes the official religion of both Prantz and the realm of Rael. Most of the remaining surface dwarves leave the realm. | ||