Monk: Difference between revisions

2,457 bytes added ,  30 April
layonara wiki-sync: class Monk @ nwn-haks local
m (Text replacement - "\[\[lore\/.*\|(.*)]]" to "$1")
(layonara wiki-sync: class Monk @ nwn-haks local)
 
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** Perfect Self
** Perfect Self


<span class="BOLD">Special:</span>
Special:


* As long as a monk remains unarmed or uses a kama, she gains a unique base attack bonus. Also, when fighting unarmed, the damage a monk deals increases with her level.
* As long as a monk remains unarmed or uses a kama, she gains a unique base attack bonus. Also, when fighting unarmed, the damage a monk deals increases with her level.
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{|
{|
| <span class="BOLD">Level</span>
| Level
|  <span class="BOLD">Unarmed [[BAB]]</span>
|  Unarmed [[BAB]]
|  <span class="BOLD">Unarmed Damage</span>
|  Unarmed Damage
|  <span class="BOLD">[[AC]] Bonus</span>
|  [[AC]] Bonus
|  <span class="BOLD">Unarmored Speed Bonus</span>
|  Unarmored Speed Bonus
|-
|-
| <span class="BOLD">1</span>
| 1
|  +0
|  +0
|  1d6/1d4
|  1d6/1d4
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|  100%
|  100%
|-
|-
| <span class="BOLD">2</span>
| 2
|  +1
|  +1
|  1d6/1d4
|  1d6/1d4
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|  100%
|  100%
|-
|-
| <span class="BOLD">3</span>
| 3
|  +2
|  +2
|  1d6/1d4
|  1d6/1d4
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|  110%
|  110%
|-
|-
| <span class="BOLD">4</span>
| 4
|  +3
|  +3
|  1d8/1d6
|  1d8/1d6
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|  110%
|  110%
|-
|-
| <span class="BOLD">5</span>
| 5
|  +3
|  +3
|  1d8/1d6
|  1d8/1d6
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|  110%
|  110%
|-
|-
| <span class="BOLD">6</span>
| 6
|  +4/+1
|  +4/+1
|  1d8/1d6
|  1d8/1d6
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|  120%
|  120%
|-
|-
| <span class="BOLD">7</span>
| 7
|  +5/+2
|  +5/+2
|  1d8/1d6
|  1d8/1d6
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|  120%
|  120%
|-
|-
| <span class="BOLD">8</span>
| 8
|  +6/+3
|  +6/+3
|  1d10/1d8
|  1d10/1d8
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|  120%
|  120%
|-
|-
| <span class="BOLD">9</span>
| 9
|  +6/+3
|  +6/+3
|  1d10/1d8
|  1d10/1d8
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|  130%
|  130%
|-
|-
| <span class="BOLD">10</span>
| 10
|  +7/+4/+1
|  +7/+4/+1
|  1d10/1d8
|  1d10/1d8
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|  130%
|  130%
|-
|-
| <span class="BOLD">11</span>
| 11
|  +8/+5/+2
|  +8/+5/+2
|  1d10/1d8
|  1d10/1d8
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|  130%
|  130%
|-
|-
| <span class="BOLD">12</span>
| 12
|  +9/+6/+3
|  +9/+6/+3
|  1d12/1d10
|  1d12/1d10
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|  140%
|  140%
|-
|-
| <span class="BOLD">13</span>
| 13
|  +9/+6/+3
|  +9/+6/+3
|  1d12/1d10
|  1d12/1d10
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|  140%
|  140%
|-
|-
| <span class="BOLD">14</span>
| 14
|  +10/+7/+4/+1
|  +10/+7/+4/+1
|  1d12/1d10
|  1d12/1d10
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|  140%
|  140%
|-
|-
| <span class="BOLD">15</span>
| 15
|  +11/+8/+5/+2
|  +11/+8/+5/+2
|  1d12/1d10
|  1d12/1d10
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|  150%
|  150%
|-
|-
| <span class="BOLD">16</span>
| 16
|  +12/+9/+6/+3
|  +12/+9/+6/+3
|  1d20/2d6
|  1d20/2d6
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|  150%
|  150%
|-
|-
| <span class="BOLD">17</span>
| 17
|  +12/+9/+6/+3
|  +12/+9/+6/+3
|  1d20/2d6
|  1d20/2d6
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|  150%
|  150%
|-
|-
| <span class="BOLD">18</span>
| 18
|  +13/+10/+7/+4/+1
|  +13/+10/+7/+4/+1
|  1d20/2d6
|  1d20/2d6
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|  160%
|  160%
|-
|-
| <span class="BOLD">19</span>
| 19
|  +14/+11/+8/+5/+2
|  +14/+11/+8/+5/+2
|  1d20/2d6
|  1d20/2d6
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|  160%
|  160%
|-
|-
| <span class="BOLD">20</span>
| 20
|  +15/+12/+9/+6/+3
|  +15/+12/+9/+6/+3
|  1d20/2d6
|  1d20/2d6
Line 222: Line 222:


''Note: The term &quot;ki&quot; should be considered an OOC description, and does not refer to any sort of magical, divine, or supernatural power; characters do not channel ki, nor does ki exist as any sort of energy in itself. Any players who do choose to use the term as part of their RP should recognize that the ability to use &quot;ki&quot; based feats or abilities is the result of years of practice and extreme focus and concentration, leading to supreme muscle and nerve control. We prefer that &quot;ki&quot; be not used in this context at all.''
''Note: The term &quot;ki&quot; should be considered an OOC description, and does not refer to any sort of magical, divine, or supernatural power; characters do not channel ki, nor does ki exist as any sort of energy in itself. Any players who do choose to use the term as part of their RP should recognize that the ability to use &quot;ki&quot; based feats or abilities is the result of years of practice and extreme focus and concentration, leading to supreme muscle and nerve control. We prefer that &quot;ki&quot; be not used in this context at all.''
<!-- BEGIN-AUTOSYNC v1 -->
{| class="wikitable" style="width:100%; max-width:48em;"
|-
! style="text-align:left; width:18em;" | Name
| Monk
|-
! style="text-align:left; width:18em;" | Plural
| Monks
|-
! style="text-align:left; width:18em;" | Player Class
| Yes
|-
! style="text-align:left; width:18em;" | Spell Caster
| No
|-
! style="text-align:left; width:18em;" | Hit Die
| d8
|-
! style="text-align:left; width:18em;" | Skill Points / Level
| 4
|-
! style="text-align:left; width:18em;" | Primary Ability
| DEX
|-
! style="text-align:left; width:18em;" | Recommended Ability Array
| STR 14, DEX 14, CON 14, WIS 15, INT 10, CHA 10
|-
! style="text-align:left; width:18em;" | Alignment Restriction
| Forbidden: Lawful Good, Lawful Evil (Law/Chaos axis)
|-
! style="text-align:left; width:18em;" | Max Level
| Unlimited
|-
! style="text-align:left; width:18em;" | Multiclass XP Penalty
| Yes
|-
! style="text-align:left; width:18em;" | Arcane Spell Level Modifier
| 0
|-
! style="text-align:left; width:18em;" | Divine Spell Level Modifier
| 0
|-
! style="text-align:left; width:18em;" | Epic Class
| No
|-
! style="text-align:left; width:18em;" | Attack Bonus Table
| <code>CLS_ATK_2</code>
|-
! style="text-align:left; width:18em;" | Saving Throw Table
| <code>CLS_SAVTHR_MONK</code>
|-
! style="text-align:left; width:18em;" | Feats Table
| <code>CLS_FEAT_MONK</code>
|-
! style="text-align:left; width:18em;" | Bonus Feats Table
| <code>CLS_BFEAT_MONK</code>
|-
! style="text-align:left; width:18em;" | Skills Table
| <code>CLS_SKILL_MONK</code>
|-
! style="text-align:left; width:18em;" | Script Constant
| <code>CLASS_TYPE_MONK</code>
|-
! style="text-align:left; width:18em;" | Icon
| [[File:ir_monk.png|frameless|64px|border|alt=IR_MONK]] <code>IR_MONK</code>
|-
! style="text-align:left; width:18em;" | Description
| Monks are versatile warriors skilled at fighting without weapons or armor. Good-aligned monks serve as protectors of the people, while evil monks make ideal spies and assassins. Though they don't cast spells, monks channel a subtle energy, called ki. This energy allows them to perform amazing feats, such as healing themselves, catching arrows in flight, and dodging blows with lightning speed. Their mundane and ki-based abilities grow with experience, granting them more power over themselves and their environment. Monks suffer unique penalties to their abilities if they wear armor, as doing so violates their rigid oaths. A monk wearing armor loses their Wisdom and level based armor class bonuses, their movement speed, and their additional unarmed attacks per round.<br><br>- Alignment Restrictions: Any lawful.<br>- Hit Die: d8.<br>- Proficiencies: Proficient with monk weapons.<br>- Skill Points (*4 at 1st level): 4 + Int Modifier.
|}
<small>''Identical to stock NWN:EE.''</small>
<small>''Auto-generated from [https://github.com/Layonara/nwn-haks nwn-haks] (`config/2da/spells.2da`, `feat.2da`, `layonara.tlk`). Do not edit between the AUTOSYNC markers; edits will be overwritten on the next sync.''</small>
[[Category:NWN Classes]]
[[Category:NWN Playable Classes]]
<!-- END-AUTOSYNC -->