(See auto-generated stat block below.)


Name Weapon Focus (dagger)
Feat Prerequisites any of: Weapon Proficiency (simple), Weapon Proficiency (druid), Weapon Proficiency (monk), Weapon Proficiency (rogue), Weapon Proficiency (wizard)
Level / Other Prerequisites min BAB 1
Uses per Day Unlimited / passive
All Classes Can Use Yes
Gain Multiple Times No
Effects Stack No
Uses Action Queue Yes
Master Feat Weapon Focus
Script Constant FEAT_WEAPON_FOCUS_DAGGER
Icon ife_wepfoc_Dag ife_wepfoc_Dag
Description Type of Feat: General
Prerequisite: Proficiency with the chosen weapon type, base attack bonus +1 or higher.
Required for: Weapon Specialization (fighter only).
Specifics: A character with this feat is particularly skilled with a specific weapon, gaining a +1 attack bonus with it.
Use: Automatic. This feat may be selected multiple times, but the effects do not stack. It applies to a new weapon in each case.
Special: Halflings and gnomes are Small creatures and as such they can never use the following large weapons: dire mace, double-bladed sword, double axe, greataxe, greatsword, halberd, heavy flail, and scythe.

Identical to stock NWN:EE.

Auto-generated from nwn-haks (`config/2da/spells.2da`, `feat.2da`, `layonara.tlk`). Do not edit between the AUTOSYNC markers; edits will be overwritten on the next sync.