Cleric: Difference between revisions

layonara wiki-sync: class Cleric @ nwn-haks local
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(layonara wiki-sync: class Cleric @ nwn-haks local)
 
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Clerics act as intermediaries between the earthly and the divine (or infernal) worlds. A good cleric helps those in need, while an evil cleric seeks to spread his patron's vision of evil across the world. All clerics can heal wounds and bring people back from the brink of death, and powerful clerics can even raise the dead. Likewise, all clerics have authority over undead creatures, and they can turn away or even destroy these creatures. Clerics are trained in the use of simple weapons, and can use all forms of armor and shields without penalty, since armor does not interfere with the casting of divine spells. In addition to his normal complement of spells, every cleric chooses to focus on two of his deity's domains. These domains grants the cleric special powers, and give him access to spells that he might otherwise never learn.
Clerics act as intermediaries between the earthly and the divine (or infernal) worlds. A good cleric helps those in need, while an [[evil]] cleric seeks to spread his patron's vision of evil across the world. All clerics can [[heal]] wounds and bring people back from the brink of [[death]], and powerful clerics can even raise the dead. Likewise, all clerics have authority over [[undead]] creatures, and they can turn away or even destroy these creatures. Clerics are trained in the use of simple weapons, and can use all forms of armor and shields without penalty, since armor does not interfere with the casting of divine spells. In addition to his normal complement of spells, every cleric chooses to focus on two of his deity's domains. These domains grants the cleric special powers, and give him access to spells that he might otherwise never learn.


* Alignment: Special, may not be more than one step from alignment of Deity
* Alignment: Special, may not be more than one step from alignment of Deity
* Hit Die: d8
* Hit Die: d8
* Proficiencies: Armor (Light, Medium, Heavy), Shields, Weapons (simple)
* Proficiencies: Armor ([[Light]], Medium, Heavy), Shields, Weapons (simple)
* Skill Points: 2 + Intelligence Modifier
* Skill Points: 2 + [[Intelligence]] Modifier
* Class Skills:
* [[Class Skills]]:
** Concentration
** Concentration
** Craft Armor
** [[Craft Armor]]
** Craft Weapon
** [[Craft Weapon]]
** Gather Information
** Gather Information
** Heal (Skill)
** Heal (Skill)
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** Persuade
** Persuade
** Spellcraft
** Spellcraft
* High Saving Throw(s): Fortitude, Will
* High Saving Throw(s): [[Fortitude]], Will
* BAB: Second
* BAB: Second
* Spellcasting: Divine (Wisdom-based, spell failure from armor is ignored.) Must have a Wisdom score of 10 + the spell's level to cast a spell.
* Spellcasting: Divine ([[Wisdom]]-based, spell failure from armor is ignored.) Must have a Wisdom score of 10 + the spell's level to cast a spell.
* Domains: Every cleric must choose 2 domains from their Deity's list of domains, see Clerical Domains and Deities of Layonara.
* Domains: Every cleric must choose 2 domains from their Deity's list of domains, see [[Clerical Domains]] and [[Deities]] of [[Layonara]].


Abilities:
[[Abilities]]:


* Level 1
* Level 1
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Cleric Spells per day
[[Cleric Spells]] per day


Base Spells per Day
Base Spells per Day


{|
{|
| <span class="BOLD">Lvl</span>
| Lvl
|  <span class="BOLD">0</span>
|  0
|  <span class="BOLD">1</span>
|  1
|  <span class="BOLD">2</span>
|  2
|  <span class="BOLD">3</span>
|  3
|  <span class="BOLD">4</span>
|  4
|  <span class="BOLD">5</span>
|  5
|  <span class="BOLD">6</span>
|  6
|  <span class="BOLD">7</span>
|  7
|  <span class="BOLD">8</span>
|  8
|  <span class="BOLD">9</span>
|  9
|-
|-
| <span class="BOLD">1</span>
| 1
|  3
|  3
|  1
|  1
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|  -
|  -
|-
|-
| <span class="BOLD">2</span>
| 2
|  4
|  4
|  2
|  2
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|  -
|  -
|-
|-
| <span class="BOLD">3</span>
| 3
|  4
|  4
|  2
|  2
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|  -
|  -
|-
|-
| <span class="BOLD">4</span>
| 4
|  5
|  5
|  3
|  3
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|  -
|  -
|-
|-
| <span class="BOLD">5</span>
| 5
|  5
|  5
|  3
|  3
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|  -
|  -
|-
|-
| <span class="BOLD">6</span>
| 6
|  5
|  5
|  3
|  3
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|  -
|  -
|-
|-
| <span class="BOLD">7</span>
| 7
|  6
|  6
|  4
|  4
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|  -
|  -
|-
|-
| <span class="BOLD">8</span>
| 8
|  6
|  6
|  4
|  4
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|  -
|  -
|-
|-
| <span class="BOLD">9</span>
| 9
|  6
|  6
|  4
|  4
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|  -
|  -
|-
|-
| <span class="BOLD">10</span>
| 10
|  6
|  6
|  4
|  4
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|  -
|  -
|-
|-
| <span class="BOLD">11</span>
| 11
|  6
|  6
|  5
|  5
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|  -
|  -
|-
|-
| <span class="BOLD">12</span>
| 12
|  6
|  6
|  5
|  5
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|  -
|  -
|-
|-
| <span class="BOLD">13</span>
| 13
|  6
|  6
|  5
|  5
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|  -
|  -
|-
|-
| <span class="BOLD">14</span>
| 14
|  6
|  6
|  5
|  5
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|  -
|  -
|-
|-
| <span class="BOLD">15</span>
| 15
|  6
|  6
|  5
|  5
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|  -
|  -
|-
|-
| <span class="BOLD">16</span>
| 16
|  6
|  6
|  5
|  5
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|  -
|  -
|-
|-
| <span class="BOLD">17</span>
| 17
|  6
|  6
|  5
|  5
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|  1
|  1
|-
|-
| <span class="BOLD">18</span>
| 18
|  6
|  6
|  5
|  5
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|  2
|  2
|-
|-
| <span class="BOLD">19</span>
| 19
|  6
|  6
|  5
|  5
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|  3
|  3
|-
|-
| <span class="BOLD">20</span>
| 20
|  6
|  6
|  5
|  5
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<br />
<br />
Epic Cleric
[[Epic Cleric]]


<span class="DROPCAP">T</span>he epic cleric is among the most elite of his deity's servants, spreading the word and acting as emissary for the church. The epic cleric commands great power and respect.
The epic cleric is among the most elite of his deity's servants, spreading the word and acting as emissary for the church. The epic cleric commands great power and respect.


* Hit Die: d8
* Hit Die: d8
* Skill Points: 2 + Intelligence modifier
* Skill Points: 2 + Intelligence modifier
* Bonus Feats: 23, 26, 29, 32, 35, 38
* Bonus [[Feats]]: 23, 26, 29, 32, 35, 38
* Epic Cleric Bonus Feats:
* Epic Cleric Bonus Feats:
** Armor Skin
** Armor Skin
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** Automatic Silent Spell I - III
** Automatic Silent Spell I - III
** Automatic Still Spell I - III
** Automatic Still Spell I - III
** Epic Spell: Dragon Knight
** Epic Spell: [[Dragon]] [[Knight]]
** Epic Spell: Greater Ruin
** Epic Spell: Greater Ruin
** Epic Spell: Hellball
** Epic Spell: Hellball
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** Great Wisdom
** Great Wisdom
** Improved Combat Casting
** Improved Combat Casting
<!-- BEGIN-AUTOSYNC v1 -->
{| class="wikitable" style="width:100%;"
|-
! style="width:14em;" | Field !! Layonara !! Stock NWN:EE
|-
! style="text-align:left; width:14em;" | Name
| style="width:42%;" | Cleric
| style="width:42%;" | Cleric
|-
! style="text-align:left; width:14em;" | Plural
| style="width:42%;" | Clerics
| style="width:42%;" | Clerics
|-
! style="text-align:left; width:14em;" | Player Class
| style="width:42%;" | Yes
| style="width:42%;" | Yes
|-
! style="text-align:left; width:14em;" | Spell Caster
| style="width:42%;" | Yes
| style="width:42%;" | Yes
|-
! style="text-align:left; width:14em;" | Hit Die
| style="width:42%;" | d8
| style="width:42%;" | d8
|-
! style="text-align:left; width:14em;" | Skill Points / Level
| style="width:42%;" | 2
| style="width:42%;" | 2
|-
! style="text-align:left; width:14em;" | Primary Ability
| style="width:42%;" | WIS
| style="width:42%;" | WIS
|-
! style="text-align:left; width:14em;" | Recommended Ability Array
| style="width:42%;" | STR 14, DEX 8, CON 14, WIS 16, INT 10, CHA 14
| style="width:42%;" | STR 14, DEX 8, CON 14, WIS 16, INT 10, CHA 14
|-
! style="text-align:left; width:14em;" | Alignment Restriction
| style="width:42%;" | None
| style="width:42%;" | None
|-
! style="text-align:left; width:14em;" | Max Level
| style="width:42%;" | Unlimited
| style="width:42%;" | Unlimited
|-
! style="text-align:left; width:14em;" | Multiclass XP Penalty
| style="width:42%;" | Yes
| style="width:42%;" | Yes
|-
! style="text-align:left; width:14em;" | Arcane Spell Level Modifier
| style="width:42%;" | 0
| style="width:42%;" | 0
|-
! style="text-align:left; width:14em;" | Divine Spell Level Modifier
| style="width:42%;" | 0
| style="width:42%;" | 0
|-
! style="text-align:left; width:14em;" | Epic Class
| style="width:42%;" | No
| style="width:42%;" | No
|-
! style="text-align:left; width:14em;" | Attack Bonus Table
| style="width:42%;" | <code>CLS_ATK_2</code>
| style="width:42%;" | <code>CLS_ATK_2</code>
|-
! style="text-align:left; width:14em;" | Saving Throw Table
| style="width:42%;" | <code>CLS_SAVTHR_CLER</code>
| style="width:42%;" | <code>CLS_SAVTHR_CLER</code>
|-
! style="text-align:left; width:14em;" | Feats Table
| style="width:42%;" | <code>CLS_FEAT_CLER</code>
| style="width:42%;" | <code>CLS_FEAT_CLER</code>
|-
! style="text-align:left; width:14em;" | Bonus Feats Table
| style="width:42%;" | <code>CLS_BFEAT_CLER</code>
| style="width:42%;" | <code>CLS_BFEAT_CLER</code>
|-
! style="text-align:left; width:14em;" | Skills Table
| style="width:42%;" | <code>CLS_SKILL_CLER</code>
| style="width:42%;" | <code>CLS_SKILL_CLER</code>
|- style="background:#fffacd;"
! style="text-align:left; width:14em;" | Spell Gain Table
| style="width:42%;" | <ins style="background:#c6efce; text-decoration:none; padding:0 2px;"><code>LAY_SPGN_CLER</code></ins>
| style="width:42%;" | <del style="background:#ffc7ce; text-decoration:line-through; padding:0 2px;"><code>CLS_SPGN_CLER</code></del>
|-
! style="text-align:left; width:14em;" | Script Constant
| style="width:42%;" | <code>CLASS_TYPE_CLERIC</code>
| style="width:42%;" | <code>CLASS_TYPE_CLERIC</code>
|-
! style="text-align:left; width:14em;" | Icon
| style="width:42%;" | [[File:ir_cleric.png|frameless|64px|border|alt=IR_CLERIC]] <code>IR_CLERIC</code>
| style="width:42%;" | [[File:ir_cleric.png|frameless|64px|border|alt=IR_CLERIC]] <code>IR_CLERIC</code>
|-
! style="text-align:left; width:14em;" | Description
| style="width:42%;" | Clerics act as intermediaries between the earthly and the divine (or infernal) worlds. A good cleric helps those in need, while an evil cleric seeks to spread his patron's vision of evil across the world. All clerics can heal wounds and bring people back from the brink of death, and powerful clerics can even raise the dead. Likewise, all clerics have authority over undead creatures, and they can turn away or even destroy these creatures. Clerics are trained in the use of simple weapons, and can use all forms of armor and shields without penalty, since armor does not interfere with the casting of divine spells. In addition to his normal complement of spells, every cleric chooses to focus on two of his deity's domains. These domains grants the cleric special powers, and give him access to spells that he might otherwise never learn.<br><br>WARNING: To cast a spell, a cleric must have a Wisdom score of 10 + the spell's level. For example, to cast a 2nd-level spell, a cleric must have a Wisdom of 12.<br><br>- Hit Die: d8.<br>- Proficiencies: All simple weapons, all armor, and shields.<br>- Skill Points (*4 at 1st level): 2 + Int Modifier.<br>- Spellcasting: Divine (Wisdom-based, spell failure from armor is ignored).<br>
| style="width:42%;" | Clerics act as intermediaries between the earthly and the divine (or infernal) worlds. A good cleric helps those in need, while an evil cleric seeks to spread his patron's vision of evil across the world. All clerics can heal wounds and bring people back from the brink of death, and powerful clerics can even raise the dead. Likewise, all clerics have authority over undead creatures, and they can turn away or even destroy these creatures. Clerics are trained in the use of simple weapons, and can use all forms of armor and shields without penalty, since armor does not interfere with the casting of divine spells. In addition to his normal complement of spells, every cleric chooses to focus on two of his deity's domains. These domains grants the cleric special powers, and give him access to spells that he might otherwise never learn.<br><br>WARNING: To cast a spell, a cleric must have a Wisdom score of 10 + the spell's level. For example, to cast a 2nd-level spell, a cleric must have a Wisdom of 12.<br><br>- Hit Die: d8.<br>- Proficiencies: All simple weapons, all armor, and shields.<br>- Skill Points (*4 at 1st level): 2 + Int Modifier.<br>- Spellcasting: Divine (Wisdom-based, spell failure from armor is ignored).<br>
|}
<small>''Differs from stock NWN:EE in 1 field. Highlighted rows show changes; <ins style="background:#c6efce;">added</ins> and <del style="background:#ffc7ce;">removed</del> words are marked inline within differing cells.''</small>
<small>''Auto-generated from [https://github.com/Layonara/nwn-haks nwn-haks] (`config/2da/spells.2da`, `feat.2da`, `layonara.tlk`). Do not edit between the AUTOSYNC markers; edits will be overwritten on the next sync.''</small>
[[Category:NWN Classes]]
[[Category:NWN Playable Classes]]
[[Category:NWN Spellcasting Classes]]
<!-- END-AUTOSYNC -->