Difference between revisions of "Cone, Sonic"
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− | Difficulty Class, where applicable: 10 +1 for every 2 HD.<br /> | + | [[Difficulty Class]], where applicable: 10 +1 for every 2 HD.<br /> |
Damage, where applicable: 2d6 for every 3 HD. | Damage, where applicable: 2d6 for every 3 HD. | ||
− | Cones are an effective means of dealing elemental forms of damage, as well as poison and disease, to all within a cone-shaped area of effect. The following types of Cones are available in the game: | + | Cones are an effective means of dealing [[elemental]] forms of damage, as well as [[poison]] and [[disease]], to all within a cone-shaped area of effect. The following types of Cones are available in the game: |
− | Direct Damage: Cone of Acid, Cone of Cold, Cone of Disease, Cone of Fire, Cone of Lightning, Cone of Poison, Sonic Cone.<br /> | + | Direct Damage: Cone of Acid, Cone of [[Cold]], Cone of Disease, Cone of Fire, Cone of Lightning, Cone of Poison, Sonic Cone.<br /> |
− | Miscellaneous: Iron Golem Breath (This DC 17 poison deals 1d4 Constitution damage, then death). | + | Miscellaneous: Iron Golem Breath (This DC 17 poison deals 1d4 [[Constitution]] damage, then [[death]]). |
Latest revision as of 21:35, 9 March 2019
Difficulty Class, where applicable: 10 +1 for every 2 HD.
Damage, where applicable: 2d6 for every 3 HD.
Cones are an effective means of dealing elemental forms of damage, as well as poison and disease, to all within a cone-shaped area of effect. The following types of Cones are available in the game:
Direct Damage: Cone of Acid, Cone of Cold, Cone of Disease, Cone of Fire, Cone of Lightning, Cone of Poison, Sonic Cone.
Miscellaneous: Iron Golem Breath (This DC 17 poison deals 1d4 Constitution damage, then death).