Difference between revisions of "Reflex (Saving Throw)"
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− | Reflex represents the character's ability to dodge attacks such as a <span class="FORCELINK">Wizard</span>'s <span class="FORCELINK">Fireball</span> or the lethal breath of a dragon, as well as to avoid sprung traps. The character's <span class="FORCELINK">Dexterity</span> modifier is added to the Reflex saving throw. | + | Reflex represents the character's ability to dodge attacks such as a <span class="FORCELINK">[[Wizard]]</span>'s <span class="FORCELINK">[[Fireball]]</span> or the lethal breath of a [[dragon]], as well as to avoid sprung traps. The character's <span class="FORCELINK">[[Dexterity]]</span> modifier is added to the Reflex saving throw. |
− | Classes with high Reflex Saving throws are: | + | [[Classes]] with high Reflex Saving throws are: |
− | * <span class="FORCELINK">Agent of the Realm</span> | + | * <span class="FORCELINK">[[Agent of the Realm]]</span> |
− | * <span class="FORCELINK">Assassin</span> | + | * <span class="FORCELINK">[[Assassin]]</span> |
− | * <span class="FORCELINK">Bard</span> | + | * <span class="FORCELINK">[[Bard]]</span> |
− | * <span class="FORCELINK">Champion of Toran</span> | + | * <span class="FORCELINK">Champion of [[Toran]]</span> |
− | * <span class="FORCELINK">Champion of Vorax</span> | + | * <span class="FORCELINK">Champion of [[Vorax]]</span> |
− | * <span class="FORCELINK">Duelist</span> | + | * <span class="FORCELINK">[[Duelist]]</span> |
− | * <span class="FORCELINK">Monk</span> | + | * <span class="FORCELINK">[[Monk]]</span> |
− | * <span class="FORCELINK">Rogue</span> | + | * <span class="FORCELINK">[[Rogue]]</span> |
− | * <span class="FORCELINK">Sacred Fist</span> | + | * <span class="FORCELINK">[[Sacred Fist]]</span> |
− | * <span class="FORCELINK">Shadowdancer</span> | + | * <span class="FORCELINK">[[Shadowdancer]]</span> |
− | * <span class="FORCELINK">Shifter</span> | + | * <span class="FORCELINK">[[Shifter]]</span> |
− | * <span class="FORCELINK">Skald</span> | + | * <span class="FORCELINK">[[Skald]]</span> |
− | * <span class="FORCELINK">Weapon Master</span> | + | * <span class="FORCELINK">[[Weapon Master]]</span> |
Revision as of 00:36, 10 March 2019
Reflex represents the character's ability to dodge attacks such as a Wizard's Fireball or the lethal breath of a dragon, as well as to avoid sprung traps. The character's Dexterity modifier is added to the Reflex saving throw.
Classes with high Reflex Saving throws are:
- Agent of the Realm
- Assassin
- Bard
- Champion of Toran
- Champion of Vorax
- Duelist
- Monk
- Rogue
- Sacred Fist
- Shadowdancer
- Shifter
- Skald
- Weapon Master