Difference between revisions of "Gem Properties"

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The following are the properties of the [[gems]] in [[Layonara]] when used in the various crafts:
 
The following are the properties of the [[gems]] in [[Layonara]] when used in the various crafts:
  
<span class="UNDERSCORE">Normal Rings</span>:
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[[Category:Layonara On NWN]]
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[[Category:Game Systems]]
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[[Category:CNR And Items]]
  
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== Normal Rings ==
 
* Greenstone: Saving Throw Increase [[Poison]]
 
* Greenstone: Saving Throw Increase [[Poison]]
 
* Malachite: Saving Throw Increase [[Disease]]
 
* Malachite: Saving Throw Increase [[Disease]]
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* Emerald: Saving Throw Increase Universal
 
* Emerald: Saving Throw Increase Universal
  
<span class="UNDERSCORE">Exceptional Rings</span>:
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== Exceptional Rings ==
 
 
<br />
 
 
 
 
 
 
* Alexandrite: For +1 Rings / Amulets
 
* Alexandrite: For +1 Rings / Amulets
 
* Diamond: For +2 Rings / Amulets
 
* Diamond: For +2 Rings / Amulets
 
* Emerald: For +3 Rings / Amulets
 
* Emerald: For +3 Rings / Amulets
  
<span class="UNDERSCORE">Enchanting Gems</span>:
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== Enchanting Gems ==
 
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It will take 2, 4, 6 spells to enchant the gems.
<span style="color:red;">It will take 2, 4, 6 spells to enchant the gems.</span>
 
 
 
 
* [[Bull's Strength]]: [[Strength]]
 
* [[Bull's Strength]]: [[Strength]]
 
* [[Cat's Grace]]: [[Dexterity]]
 
* [[Cat's Grace]]: [[Dexterity]]
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To make a +1 Ring of Strength you will need:
 
To make a +1 Ring of Strength you will need:
 
+
* Ingots of Gold
* Ingots of the metal
 
 
* Ring Mold
 
* Ring Mold
 
* Enchanted Gem: Enchanted Alexandrite with [[Bull's Strength]]
 
* Enchanted Gem: Enchanted Alexandrite with [[Bull's Strength]]
  
<span class="UNDERSCORE">Craft Level Base</span>:
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Craft Level Base
 
 
 
* For +1: 11
 
* For +1: 11
 
* For +2: 16
 
* For +2: 16
 
* For +3: 20
 
* For +3: 20
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 +
[[Category:Layonara On NWN]][[Category:Game Systems]][[Category:CNR And Items]]

Latest revision as of 23:11, 1 June 2019

The following are the properties of the gems in Layonara when used in the various crafts:

Normal Rings

  • Greenstone: Saving Throw Increase Poison
  • Malachite: Saving Throw Increase Disease
  • Fire Agate: Saving Throw Increase Fire
  • Aventurine: Saving Throw Increase Electric
  • Phenlope: Saving Throw Increase Cold
  • Amethyst: Saving Throw Increase Acid
  • Feldspar: Saving Throw Increase Death
  • Garnet: Saving Throw Increase Mind Affecting
  • Alexandrite: Skill Increase Discipline/Taunt
  • Topaz: Skill Increase Hide/Move Silently
  • Sapphire: Skill Increase Spellcraft/Concentration
  • Fire Opal: Saving Throw Increase Reflex
  • Diamond: Saving Throw Increase Fortitude
  • Ruby: Saving Throw Increase Will
  • Emerald: Saving Throw Increase Universal

Exceptional Rings

  • Alexandrite: For +1 Rings / Amulets
  • Diamond: For +2 Rings / Amulets
  • Emerald: For +3 Rings / Amulets

Enchanting Gems

It will take 2, 4, 6 spells to enchant the gems.

To make a +1 Ring of Strength you will need:

  • Ingots of Gold
  • Ring Mold
  • Enchanted Gem: Enchanted Alexandrite with Bull's Strength

Craft Level Base

  • For +1: 11
  • For +2: 16
  • For +3: 20