When you first enter Arnax, you'll know you are in Belinara and that the terrible things you have heard are true. From all around, tortured screams will accost your ears and tear at your soul. Much of the city is in ruins. Disease, famine, and violence are all part of the everyday routine of Arnax. Somehow the city manages to operate the docks with relative efficiency. Likely this is because the demons want fresh souls to torment, even though most know by now to stay far away from Arnax.
Arnax was not always a tormented city under the sway of demons. Between the Cataclysm and the arrival of Xandrial, Arnax was one of the few towns on Belinara to establish some sort of prominence and connection with the other continents. Arnax's location on the southern tip of Belinara gave them an advantage in securing trade with both Dregar and the Rohden Alliance. Over the years, the merchant families of Arnax built themselves up into a commercial powerhouse, funneling most of the surplus goods from the middle and south of the island through their docks. The former stature of Arnax can still be seen in glimpses of its working ruin. Those who lived in the old Arnax are haunted by its memory. Those who contributed to its glory are now forced to work the sewers.
Location: Southern tip of the continent of Belinara
Defenses: A heavily fortified masonry wall surrounds this city.
GP Limit: 33,480gp
Alignment: Chaotic Evil