Difference between revisions of "Paladin"
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Revision as of 16:01, 11 March 2019
Paladins take their adventures seriously, and even a mundane mission is, in the heart of the paladin, a personal test'an opportunity to demonstrate bravery, to learn tactics, and to find ways to do good. Divine power protects these warriors of virtue, warding off harm, protecting from disease, healing, and guarding against fear. The paladin can also direct this power to help others, healing wounds or curing diseases, and also use it to destroy evil. Experienced paladins can smite evil foes and turn away undead.
Not every deity sponsors an order of paladins, only Aeridin, Lucinda, Rofirein Toran, and Vorax require holy warriors beyond their normal clergy. All Paladin characters must follow one of these deities.
- Alignment: Must be Lawful Good
- Hit Die: d10
- Proficiencies: Armor (Light, Medium, Heavy), Shields, Weapons (Simple, Martial)
- Skill Points: 2 + Intelligence Modifier
- Class Skills:
- Concentration
- Craft Armor
- Craft Weapon
- Discipline
- Gather Information
- Heal (Skill)
- Lore
- Parry
- Persuade
- Taunt
- High Saving Throw(s): Fortitude
- BAB: Main
- Spellcasting: Divine (Wisdom based, armor related chance of spell failure is ignored.) Must have a Wisdom score of 10 + spell level to cast a spell.
Ex-Paladins:
A paladin that is no longer lawful good cannot gain levels until their alignment is lawful good again.
- Level 1
- Divine Grace
- Divine Health
- Lay on Hands
- Level 2
- Aura of Courage
- Smite Evil
- Level 3
- Remove Disease (Feat)
- Turn Undead
- Level 14
Spells per Day
Level | 1 | 2 | 3 | 4 |
1 | - | - | - | - |
2 | - | - | - | - |
3 | - | - | - | - |
4 | 0 | - | - | - |
5 | 0 | - | - | - |
6 | 1 | - | - | - |
7 | 1 | - | - | - |
8 | 1 | 0 | - | - |
9 | 1 | 0 | - | - |
10 | 1 | 1 | - | - |
11 | 1 | 1 | 0 | - |
12 | 1 | 1 | 1 | - |
13 | 1 | 1 | 1 | - |
14 | 1 | 1 | 1 | 0 |
15 | 2 | 1 | 1 | 1 |
16 | 2 | 2 | 1 | 1 |
17 | 2 | 2 | 2 | 1 |
18 | 3 | 2 | 2 | 1 |
19 | 3 | 3 | 3 | 2 |
20 | 3 | 3 | 3 | 3 |
Epic Paladin
Standing at the forefront of the battle against chaos and evil in the world, the epic paladin shines as a beacon of hope to all who fight the good fight.
- Hit Die: d10
- Skill Points: 2 + Intelligence Modifier
- Bonus Feats: 23, 26, 29, 32, 35, 38
- Epic Paladin Bonus Feats:
- Armor Skin
- Devastating Critical
- Epic Toughness
- Epic Weapon Focus
- Epic Prowess
- Epic Reputation
- Great Smiting
- Improved Combat Casting
- Overwhelming Critical
- Perfect Health
- Planar Turning